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  #201  
Old June 19th, 2009, 02:22 PM

BesucherXia BesucherXia is offline
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Default Re: Sovarinthy - an EA game for somewhat busy people (in progress)

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Originally Posted by Bananadine View Post
Yes, this map is full of nice sites! Almost too full... I had two libraries for a long while--without those I might have done very badly. I also made lots of owl feather things and skull mentors though.
Those two sites are placed by default. Its shamed to see Lanka quit so early, becuase one of them is just beside his capitel. But I agree this map is really full of interesting sites. I got 2 sites of AS mages, agar got the wizard, fom got the DSB guys, and the enchantness/magus is almost everywhere. My most favorite is a Blood-40 bonus. You could have guessed why I could afford almost every blood unique summons.

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Haha I did a pretty good job of ruining my own lands, with my death scales and bad luck and blood hunting and man-eating. I remember that just before you entered one of those highly populous provinces near Egypt--I think it was Memphis or something? (my game isn't open right now)--there was a random plague there that killed half the people. Many thousands died!
Thats expected. So I did not continue the first war, otherwise I would be the target too obviously.

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Originally Posted by Bananadine View Post
I'd expected to give shrouds of the battle saint to my assassins, but then they turned out to be unable to wear armor, due to their wings! A disappointment.
They need to be nude to seduce, thats my opinion. Assassin with uber bless is a good idea though. Not sure if the S9 bless is useful against Mind Hunts.

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Originally Posted by Bananadine View Post
I also hadn't realized the Grigori would be so strong. Several of those would have been great!
If they had appeared about 10 turns earlier, I would have not too much resources to deal with them. Most of my SCs were busy in the Formoria/Sauromatia and I could not afford teleporting squads yet.
After the situation was stable, even air queens are no more important for me.
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  #202  
Old July 4th, 2009, 04:40 AM

BesucherXia BesucherXia is offline
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Default Re: Sovarinthy - an EA game for somewhat busy people (in progress)

Shall we declare the game is over now?
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  #203  
Old July 4th, 2009, 05:09 AM
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Gregstrom Gregstrom is offline
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Default Re: Sovarinthy - an EA game for somewhat busy people (in progress)

Fine by me.
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  #204  
Old July 4th, 2009, 10:33 PM

Bananadine Bananadine is offline
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Default Re: Sovarinthy - an EA game for somewhat busy people (in progress)

Oh all right Pangaea wins.
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  #205  
Old July 4th, 2009, 10:38 PM

Bananadine Bananadine is offline
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Default Re: Sovarinthy - an EA game for somewhat busy people (in progress)

It was impressive that three nations disappeared at once.
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  #206  
Old July 5th, 2009, 05:50 PM

Bananadine Bananadine is offline
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Default Re: Sovarinthy - an EA game for somewhat busy people (in progress)

OK I've digested my game administration experience. The result: http://forum.shrapnelgames.com/showthread.php?t=43513

Thanks for playing, fellow non-quitters, and please consider joining my new game!

(Well technically Gregstrom quit but that was an extreme case!)
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  #207  
Old July 6th, 2009, 01:59 AM
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Default Re: Sovarinthy - an EA game for somewhat busy people (in progress)

Sorry about that - after the discussion about lessons learnt from the game, I assumed it was being wrapped up. As a result, I wasn't too worried about getting turns done. My bad.
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  #208  
Old July 6th, 2009, 08:11 AM

Bananadine Bananadine is offline
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Default Re: Sovarinthy - an EA game for somewhat busy people (in progress)

It effectively was being wrapped up--all that was left was my and BesucherXia's insane willingness to continue playing in spite of Pangaea's just-about-inevitable future victory. We had a few cool battles after that point, but it was still kinda silly to go on. If I'd been especially concerned about your surrender I would have hassled you about it!
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  #209  
Old July 6th, 2009, 11:28 AM

BesucherXia BesucherXia is offline
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Default Re: Sovarinthy - an EA game for somewhat busy people (in progress)

Sorry guys, I donnot think I have more time for this new game. Right now I am running my war against the degree paper, and even sleeping is quite precious now...

Technically speaking, the "surrender" of Fom had not affected the siege of Hinnom much. I had planned round 2 armies with comparable strength against two major nations, plus 3 minor armies against the 3 AIs. After the lose of Fom that army just laid idle - they would need at least 10 turns to reach the new front, enough long to organize a new one.

Last two battles were quite impressive, I lost quite a group of units too. But to be honest, even under that lost my total number of freespawns was still increasing. - Pan can be reciuited everywhere, and with the GE I had over 40k incomes for them... I once planned to make another blow using 600 freespawns+Glowing Fury+Life after Death, just to clear room for some incoming "true army" or buy time for another dominion kill(thats why no big mages had joined the attack). Didn't expect the Hinnom's lost on that turn either.
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