|
|
|
|
|
July 2nd, 2009, 12:02 PM
|
|
Captain
|
|
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
|
|
Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
Quote:
Originally Posted by ano
are open graphs so much fun for you?
|
I have a strong board-game back-ground (Diplomacy, Avalon Hill and GDW games, etc). I am used to play double-blind games (my all time favourite for grand-strategy is the Euro Front series from Columbia Games) with limited info where I have to use spies/scouts/what-ever to gather correct intelligence. But most of all I am used to gain a general view of the game with a single glance on the map, so that it can be used as the basis for diplomatic actions. That single glance in Dominions is the stats page, and it is quite difficult for me to adjust myself to that, and there seems to be absolutely limited basis for diplomacy then. In effect, the fun-factor for me is missing then.
Notice, I understand well others prefer the information limited. I used to be that like myself in 80's when playing PBM Diplomacy But then I grew out of it
|
July 2nd, 2009, 12:15 PM
|
|
Second Lieutenant
|
|
Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
|
|
Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
Quote:
Originally Posted by ano
A compilation of required mods has been attached. You need to unzip it to your "mods" folder.
|
I believe I have all the mods already. But I'll download them all just in case.
However I thought I could just use standard CBM 1.5 to make my Pretender as isn't the rest of it is just ignored by the game? It's whats on the game creaters pc that count? I thought the only mods you needed for creating a valid pretender are those that affect Pretender design. And that will be the same between full CBM and just the scales/pretenders version won't it?
|
July 2nd, 2009, 12:35 PM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
Yes, it should be so. But I just don't know for sure
What I suggested is a safe way to do everything smoothly
|
July 3rd, 2009, 11:44 AM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
bump
Some wonderful nations are still free. Maybe you guys ask someone you know if they want to play?
|
July 4th, 2009, 12:00 AM
|
Sergeant
|
|
Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
|
|
Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
I'm not exactly a newb, per se. I've played in about 6 MP games, even made it to late game in one of them, but all of my MP experience was about 2 years ago and I'd like to give this another try. If that's ok, I'd like to go with Bandar Log.
P.S. I didn't notice if this was being played on a server or by email, so if someone would please remind me of the steps for getting started either way (ie- uploading pretender, is it the 2h file we send if playing email style, etc.) that would be much appreciated. Thanks
|
July 4th, 2009, 08:11 AM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
Welcome on board, BandarLover !.
This game is played with llamaserver as the most of the games nowadays are. Sorry for not mentioning this. I'll add the information to the first post shortly and will probably also create the game so that you'll be able to upload your pretenders.
|
July 4th, 2009, 08:36 AM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Nox. MA+LA. Open. 14/15 players. Hurry up!
Game has been created. It has a bit ugly name but that's only because llamaserver requires names at least 5 characters long (don't know why)
You are free to upload you pretenders now (I hope we'll have the last person shortly). Tell me if something goes wrong.
|
July 4th, 2009, 08:49 AM
|
Sergeant
|
|
Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
|
|
Re: Nox. MA+LA. Open. 14/15 players. Hurry up!
Is the tga file for the map missing? I tried to start a test game using it, and got the mapnot found error and did not notice the tga for Alexander in my maps folder. Anyone else getting this?
|
July 4th, 2009, 08:55 AM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Nox. MA+LA. Open. 14/15 players. Hurry up!
No, it's not missing. There's a link to the map discussion thread in the first post.
Here it is
|
July 4th, 2009, 08:56 AM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Nox. MA+LA. Open. 14/15 players. Hurry up!
Also, while we were waiting I decided to change my nation and take Gath. Hope this doesn't cause objections
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|