.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 4th, 2009, 11:31 PM
Jack_Dionne's Avatar

Jack_Dionne Jack_Dionne is offline
Private
 
Join Date: Oct 2007
Location: Winnipeg
Posts: 42
Thanks: 16
Thanked 2 Times in 2 Posts
Jack_Dionne is on a distinguished road
Default Opinnion on PBEM Campaign Game

If you finished one what did you think?
Reply With Quote
  #2  
Old July 5th, 2009, 06:15 AM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: Opinnion on PBEM Campaign Game

Eh, I am not sure what you mean. It feels good?
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #3  
Old July 5th, 2009, 09:49 AM
Jack_Dionne's Avatar

Jack_Dionne Jack_Dionne is offline
Private
 
Join Date: Oct 2007
Location: Winnipeg
Posts: 42
Thanks: 16
Thanked 2 Times in 2 Posts
Jack_Dionne is on a distinguished road
Default Re: Opinnion on PBEM Campaign Game

If you completed one would you play another?
Did it feel balanced?
Did you like the maps?
Reply With Quote
  #4  
Old July 5th, 2009, 10:42 AM
JohnHale's Avatar

JohnHale JohnHale is offline
Sergeant
 
Join Date: Jun 2005
Location: The Land of the Sabbath and of the Priest
Posts: 242
Thanks: 35
Thanked 11 Times in 10 Posts
JohnHale is on a distinguished road
Default Re: Opinnion on PBEM Campaign Game

Welcome back, Jack!

I've completed 3, and in the middle of another 3, if that's an answer.

Maps are what you make of them: it uses standard generated maps, or you can use the "load custom map" option.

They're interesting to play: you can protect your core and fight largely with auxiliaries - but then if your oppo gets a good victory they'll have more repair points, so you might be facing a larger force in your next battle.

And when you take a good pasting and can't repair your Core, you have to be really careful in the next battle.... (Thanks, Cross!)
Reply With Quote
The Following User Says Thank You to JohnHale For This Useful Post:
  #5  
Old July 5th, 2009, 11:53 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Opinnion on PBEM Campaign Game

In many ways they are better than a one off battle, you get aux to tailor your force for the battle but unlike a single battle you have to buy an all round force that you can do all engagement types with, all that mobility is not so useful if you are defending.
Balance can be a problem if you do not adapt, its better to survive reasonably intact than get a slightly better outcome so if things go badly think fighting withdrawl or you will start the next battle at a big disadvantage.
House rules. If one player really mucks it up you can allow them a slight advantage if you so wish from letting them move first to moving flags to a delay intead of meeting for the next battle.
My view also offboard arty should not be allowed in the core as it improves & the player with longer ranged stuff gets an advantage when it becomes good at counter battery.
Also consider no helos or restricting in the core for variety as in campaigns the computer decides air availability but if in core you will always have available.
On maps exactly the same as a battle not sure what you are getting at.

On occasion battles ending can be a bit sluggish dragging on when little is left of one side & most objectives taken.
Reply With Quote
The Following User Says Thank You to Imp For This Useful Post:
  #6  
Old July 5th, 2009, 12:38 PM
Jack_Dionne's Avatar

Jack_Dionne Jack_Dionne is offline
Private
 
Join Date: Oct 2007
Location: Winnipeg
Posts: 42
Thanks: 16
Thanked 2 Times in 2 Posts
Jack_Dionne is on a distinguished road
Default Re: Opinnion on PBEM Campaign Game

Quote:
Originally Posted by Imp View Post
In many ways they are better than a one off battle, you get aux to tailor your force for the battle but unlike a single battle you have to buy an all round force that you can do all engagement types with, all that mobility is not so useful if you are defending.
Balance can be a problem if you do not adapt, its better to survive reasonably intact than get a slightly better outcome so if things go badly think fighting withdrawl or you will start the next battle at a big disadvantage.
House rules. If one player really mucks it up you can allow them a slight advantage if you so wish from letting them move first to moving flags to a delay intead of meeting for the next battle.
My view also offboard arty should not be allowed in the core as it improves & the player with longer ranged stuff gets an advantage when it becomes good at counter battery.
Also consider no helos or restricting in the core for variety as in campaigns the computer decides air availability but if in core you will always have available.
On maps exactly the same as a battle not sure what you are getting at.

On occasion battles ending can be a bit sluggish dragging on when little is left of one side & most objectives taken.
That's the type of information I was looking for, thanks.
Reply With Quote
  #7  
Old July 5th, 2009, 01:18 PM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: Opinnion on PBEM Campaign Game

I am sorry if my answer wasn't good. Your question was vague at best.

Yes, I have played several campaigns, yes I like them, this is why I keep playing PBEM campaigns.
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #8  
Old July 5th, 2009, 03:14 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Opinnion on PBEM Campaign Game

No worries Canada off to kick some proverbial butt now?
Reply With Quote
  #9  
Old July 6th, 2009, 12:51 AM
Cross's Avatar

Cross Cross is offline
Captain
 
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 281 Times in 123 Posts
Cross is on a distinguished road
Default Re: Opinnion on PBEM Campaign Game

I've played quite a few PBEM campaigns.

Many years ago, when I switched from playing against the AI to human opponents, I could never really go back to the AI. Human opponents are just a lot more fun. But I missed the campaigns.

Now with PBEM campaigns...well, it's just the next level of addiction.

PBEM camps are not much different to a series of PBEM battles, where you get to decide or negotiate the circumstances, maps, v-hexes, preferences etc. for each battle. But there's continuity with your core, and you get to know your officers, or hopefully they are around long enough to become familiar.

My only complaint is that the winner is awarded a lot more repair points than the loser (often double). This makes the next battle even easier for the winner, and the campaign can soon become unbalanced.

This unbalance quickly 'snow balls' and has caused a premature end to most of my campaigns.

I actually think the loser should be getting more repair points. He's likely the less experienced player, and he probably has more to repair, so he's the one who needs help if he's going to have a chance at a successful second battle.

To combat this problem, I recommend keeping the turns low (15 to 20, but I may experiment with around 12) which will help keep battalions from being decimated.

Apart from that, you could agree that the winner is not allowed to expand his core. I volunteered to do this, and it helps.

cheers,
Cross
Reply With Quote
  #10  
Old July 6th, 2009, 07:43 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Opinnion on PBEM Campaign Game

Cross threads have been posted on the repair points balance problem when PBEM Campaigns first came out, you may have been one of the posters.
I did the no expanding core thing but with a few campaigns under my belt now as it stands it makes little diffrence.
If you do not use house rules & one side loses considerably more units the total outcome is decided.
If you win the first battle you will probably be at full strength for the next & so on.
As you are going to take less losses than him once you are a few battles in you just convert your repair points store to aux units & hit him with a huge force, only thought of recently.
A better solution instead of keeping the turns low would be a reduced victory requirment for the game to end early & modifying the repair point allotment in my view.
I actually find trying to withdraw hang on to what you have one of the best facets of PBEM campains as you tend to just go for broke in battles.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.