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July 12th, 2009, 10:40 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Lapis MA CBM Running 10/16 Players left
sorry that i missed to postpone the game, but i was not really around yesterday.
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July 12th, 2009, 03:01 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Lapis MA CBM Running 10/16 Players left
Sorry, but I think I'm out. First I don't have much time to do the turns really, and considering I'll be able to play for 2 weeks only, and that with every additional stale it's just harder to make something of what is left of Machaka, the best decision is not to try.
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July 12th, 2009, 03:12 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Lapis MA CBM Running 10/16 Players left
so... you're going ai? Or are we looking for another sub?
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July 12th, 2009, 03:31 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Lapis MA CBM Running 10/16 Players left
I don't know. Perhaps the best thing is to go AI now. But if someone else wants to play, he'll still have something to play with. So I'll send the turn with switching to AI 2 hours before the host, if no one takes Machaka tomorrow.
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July 13th, 2009, 02:00 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Lapis MA CBM Running 10/16 Players left
Machaka switched to AI.
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July 13th, 2009, 06:43 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Lapis MA CBM Running 10/16 Players left
Hrm. Well, that turn went rather more poorly than I'd hoped. Also, I thought tomb swarms were cold immune, not resistant. I never would have sent those two mages in if I'd realized they weren't immune. That said I still almost had that statue. Just like a certain tartarian in another battle. I do appear to be on the way out but I'll try to make it difficult.
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July 16th, 2009, 01:28 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Lapis MA CBM Running 10/16 Players left
Hiya - could we maybe extend the hosting interval to 72 hours? It takes a bit to prepare a turn in this stage now.. 
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July 17th, 2009, 09:05 AM
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Sergeant
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Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
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Re: Lapis MA CBM Running 10/16 Players left
Could I get a 6-hour delay on this turn? Turn file didn't get sent, so I had it resent, but I'm at work now and can't get my turn. Normally I wouldn't bother, but with Toran about to "colonize" me, I can't really afford a stale at this point.
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July 18th, 2009, 11:35 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Lapis MA CBM Running 10/16 Players left
Ahem - two things,
a) could we maybe give admin rights to another player (if there's not much more needed for that job than watching the game thread, I volunteer)
b) could we get a voting on getting a general 72h schedule for this game?
I really hope Hadrian reads his mails so he extends this one before tomorrow...
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July 19th, 2009, 10:34 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Lapis MA CBM Running 10/16 Players left
Dee-dum. Noone here backing me up to extend the tight hosting schedule for this game?
Should we just wait/hope for Hadrian_II to pop up again, or pester llamabeast for transfering adminship for the game?
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