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August 25th, 2009, 06:27 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Re: Some thoughts on EA Pangaea with CBM
I like the CW strategy, but you can't have it up before turn 14 really, well not with a dormant pretender.
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August 25th, 2009, 06:48 AM
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Captain
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Join Date: Nov 2004
Location: Finland
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Re: Some thoughts on EA Pangaea with CBM
Quote:
Originally Posted by Executor
I like the CW strategy, but you can't have it up before turn 14 really, well not with a dormant pretender.
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I might be wrong, but in my experience Luck scale affects when dormant pretenders wake up. With Luck 3 (and Carrion Woods without Luck 3 is really not worth it) I've always had the pretender wake up turn 12 latest (usually turn 10 or 11), while with Misfortune 2 I've never had a dormant pretender wake up before turn 12 (usually turn 13). Maybe it's just been a fluke, but it has seemed to me pretty consistent.
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August 25th, 2009, 10:05 AM
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Major General
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Re: Some thoughts on EA Pangaea with CBM
I'm pretty sure that dormant pretenders wake after 1 full year and sleeping between 2-3years, but I might be wrong.
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August 25th, 2009, 11:26 AM
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Captain
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Join Date: Nov 2004
Location: Finland
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Re: Some thoughts on EA Pangaea with CBM
Quote:
Originally Posted by Executor
I'm pretty sure that dormant pretenders wake after 1 full year and sleeping between 2-3years, but I might be wrong.
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Dormant pretenders wake up at turn 10-13. Imprisoned are released on turns 28-42.
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August 25th, 2009, 05:23 PM
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BANNED USER
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Join Date: May 2004
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Re: Some thoughts on EA Pangaea with CBM
Quote:
Originally Posted by Jarkko
Quote:
Originally Posted by chrispedersen
Sure, but thistle maces are *easy*.
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Easy enough to research during the first 10 turns?
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Absolutely...
its only 100 research. 7/14/21/28/35 = 5+1 = 6 turns to research it. Even with money problems you ought to be able to whip it out by turn 10 no problem.
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August 25th, 2009, 05:47 PM
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General
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Re: Some thoughts on EA Pangaea with CBM
It's level 4: 40+60+100+160=360 research, not 100.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
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August 25th, 2009, 07:09 PM
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Re: Some thoughts on EA Pangaea with CBM
Quote:
Originally Posted by vfb
It's level 4: 40+60+100+160=360 research, not 100.
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Really? I just looked it up on Snoddermans... Thistle mace is Con 2 in vanilla..
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August 25th, 2009, 07:11 PM
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BANNED USER
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Re: Some thoughts on EA Pangaea with CBM
[quote=chrispedersen;707163]
Quote:
Originally Posted by Jarkko
Quote:
Originally Posted by chrispedersen
Sure, but thistle maces are *easy*.
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Easy enough to research during the first 10 turns?
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Hmm... 10!=55*7= 385 - so even at con 4 its feasible.
55*8= 440..
Its even not that bad a path for pan with legions of steel, etc.
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August 25th, 2009, 07:20 PM
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General
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Join Date: Mar 2007
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Re: Some thoughts on EA Pangaea with CBM
Quote:
Originally Posted by chrispedersen
Quote:
Originally Posted by vfb
It's level 4: 40+60+100+160=360 research, not 100.
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Really? I just looked it up on Snoddermans... Thistle mace is Con 2 in vanilla..
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I'm not sure what Snoddermans is, but if it says a Thistle Mace is Con 2 in vanilla, it's wrong.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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August 25th, 2009, 07:31 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
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Thanked 397 Times in 200 Posts
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Re: Some thoughts on EA Pangaea with CBM
Quote:
Originally Posted by chrispedersen
Quote:
Originally Posted by Jarkko
Easy enough to research during the first 10 turns?
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Hmm... 10!=55*7= 385 - so even at con 4 its feasible.
55*8= 440..
Its even not that bad a path for pan with legions of steel, etc.
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On your maenads, right? Also, it's E3, and you've only got a ~1.5% chance of hiring an E3 Pan.
I can't see how you're going to have any money left for expansion if all you do the first year is hire Pans to research const-4. Unless you are lucky, I don't even know how you'll have enough money for hiring a Pan a year.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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