|
|
|
|
|
October 2nd, 2009, 01:52 AM
|
|
First Lieutenant
|
|
Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
|
|
Re: CarCrash - EA Game - CBM - (Running)
Atlantis only has 2 turns left. Their last 2 provinces under siege, One being stormed this turn and the last one will be stormed next turn assuming my army can break through the walls on the first turn they arrive in the province which I believe they will..
|
October 4th, 2009, 05:19 AM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: CarCrash - EA Game - CBM - (Running)
@ All
By my count, I am able to claim the win in this game on this turn, as I have now held the required 7 capitals for 3 consecutive turns.
I will try to find an independent person with a well known good rep to confirm this for me asap. And many apologies for not doing this when the new turn came out, but it's been hectic since coming back from my trip, and didn't have chance to check everything over until this morning (when I actually found out I could have claimed the win last turn )
Will get back to you all asap with the verdict.
Edit: In case the game does continue, Atlantis have been set to AI as of ths turn (kindly done by vfb. For which he gets my thanks)
|
October 4th, 2009, 09:31 AM
|
|
Corporal
|
|
Join Date: Aug 2007
Location: Taiwan
Posts: 172
Thanks: 27
Thanked 4 Times in 4 Posts
|
|
Re: CarCrash - EA Game - CBM - (Running)
Oh we had win conditions? Here's me paying attention for the last 87 turns.
|
October 4th, 2009, 12:00 PM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: CarCrash - EA Game - CBM - (Running)
Ok everyone, I've had my win claim assessed by an independent 3rd party, in this case lch, and he has confirmed that I have met the victory conditions of holding 7 capitals for 3 consecutive turns.
The capitals I hold are...(in the order they were obtained)
1. Yomi
2. C'tis
3. Suaromatia
4. Pangaea
5. Mictlan
6. Fomoria
7. Niefelheim
With the Niefelheim capital being the last one I captured on turn 84.
I will write up an AAR when I get chance, and post up a load of turn files for those interested.
I've also extended the current turn by 72 hours in case there's a need to keep the game going for whatever reason.
|
October 4th, 2009, 12:04 PM
|
|
General
|
|
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
|
|
Re: CarCrash - EA Game - CBM - (Running)
As Calahan writes, I can confirm that he was in control of the forts of 7 capitals for turns 84 to 87.
|
October 4th, 2009, 12:06 PM
|
|
Corporal
|
|
Join Date: Aug 2007
Location: Taiwan
Posts: 172
Thanks: 27
Thanked 4 Times in 4 Posts
|
|
Re: CarCrash - EA Game - CBM - (Running)
I demand a clam count!
|
October 4th, 2009, 02:18 PM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: CarCrash - EA Game - CBM - (Running)
Hey, go yomi!
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
|
October 4th, 2009, 04:26 PM
|
Major General
|
|
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
|
|
Re: CarCrash - EA Game - CBM - (Running)
Congratulations, Calahan. Like tgbob, I was unaware there were win conditions. I guess coming in as a sub I didn't pay as much attention to the rules as I otherwise would have so this was quite a surprise ending.
|
October 4th, 2009, 04:50 PM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: CarCrash - EA Game - CBM - (Running)
The win conditions were in the Original Post* under "Victory Conditions", since always find it's better to have a goal in a game rather than leave it to concession (as that could result in games going on forever). But maybe there was a bit too much info in the OP for the win conditions to be seen clearly. Although it was near the top so.......?!?
This was the first game I arranged as well, so got plenty of thoughts on how to lay things out better during sign ups for future ones.
This was also my first full game with graphs off, and must say it plays very differently to games with graphs on. Which probably explains why the end feels so sudden to the rest of you. Can't say the win feels sudden to me, as I'd only been one capital away from winning for about 15-20 turns, so knew the end was close unless everyone jumped me.
Although if the graphs had been on and capital VP's active, it would have been obvious to all how close I was to the win. So think I definitely benefited from them being off this time around. I had hardly any scouts all game though, so while I'd happily play graphs off games again, I'm not sure I'd go for it in an EA game.
* My thanks to Archaeolept for using this term today on the IRC. I'd previously used 'first post' and 'game status' page to describe the first post of a game thread, but didn't really like either. But like the term 'Original Post'
|
October 4th, 2009, 06:57 PM
|
|
First Lieutenant
|
|
Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
|
|
Re: CarCrash - EA Game - CBM - (Running)
WTF bull****. I didnt realize this was vp victory.. I had this game won. I could have taken out every one left in the game at once with no problem...
Grrrrr
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|