Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Map The Land of Ethereal Squirrels (wraparound, 103+13) - Actually finally fixed! - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old October 4th, 2009, 08:11 AM

elmokki elmokki is offline
Second Lieutenant
 
Join Date: Aug 2008
Posts: 408
Thanks: 11
Thanked 209 Times in 57 Posts
elmokki is on a distinguished road
Default The Land of Ethereal Squirrels (wraparound, 103+13) - Actually finally fixed!

NEW: I actually bothered to remove the two extra province dots and therefore redo all province connections. The fixed version won't work with old saves using the same map and yet it will replace the old one
NEW: Removed the duplicate province on 5.10.

I aimed for 100-120 land provinces and apparently hit the target zone. It's a wraparound of a size I haven't done yet and that won't be too much fun for sea nations.

Distinctively from my older maps, rivers do not allow water travel between adjacent water provinces (there's just one such connection anyway)

I also included the GIMP .xcf file for anyone who wants to rip the graphics or modify the map or whatever. Ground itself is on the background layer, graphics and the white dots are on vuorta-layer and borders are on rajaa-layer.
Disregard that. I'll supply a .xcf upon request

Map itself is in squirrels-fixed.zip
.xcf is in squirrels-xcf.zip

I personally won't link to Dominions 3 content made by me any more and I hope no-one else will either (old links are fine, whatever). You should be able to find them or most of them by asking on IRC or googling the other forums
Attached Thumbnails
Click image for larger version

Name:	LandOfEtherealSquirrels.jpg
Views:	1500
Size:	63.0 KB
ID:	8937  

Last edited by elmokki; July 2nd, 2012 at 09:16 AM..
Reply With Quote
The Following 13 Users Say Thank You to elmokki For This Useful Post:
  #2  
Old October 4th, 2009, 09:55 AM
Fantomen's Avatar

Fantomen Fantomen is offline
Major
 
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
Fantomen is on a distinguished road
Default Re: The Land of Ethereal Squirrels (wraparound, 106+13)

Really clean and nice map, great work.
Reply With Quote
  #3  
Old October 4th, 2009, 10:07 AM

Zentar Zentar is offline
Corporal
 
Join Date: Jul 2007
Location: New Castle, Delaware
Posts: 67
Thanks: 10
Thanked 0 Times in 0 Posts
Zentar is on a distinguished road
Default Re: The Land of Ethereal Squirrels (wraparound, 106+13)

Nice graphics and design. I've seen these nice graphics in other maps and I'm glad to see them again. Rivers and bridges create nice choke points. Are the start points assigned?
Reply With Quote
  #4  
Old October 4th, 2009, 12:21 PM

elmokki elmokki is offline
Second Lieutenant
 
Join Date: Aug 2008
Posts: 408
Thanks: 11
Thanked 209 Times in 57 Posts
elmokki is on a distinguished road
Default Re: The Land of Ethereal Squirrels (wraparound, 106+13)

Quote:
Originally Posted by Zentar View Post
Nice graphics and design. I've seen these nice graphics in other maps and I'm glad to see them again. Rivers and bridges create nice choke points. Are the start points assigned?
Nope. I rather leave that for game hosts to do as while certain start points might be fine for 10 players, they could create a problem for 7 players et cetera.
Reply With Quote
  #5  
Old October 4th, 2009, 01:50 PM
PashaDawg's Avatar

PashaDawg PashaDawg is offline
General
 
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
PashaDawg is on a distinguished road
Default Re: The Land of Ethereal Squirrels (wraparound, 106+13)

Nice map. Good size!
Reply With Quote
  #6  
Old October 4th, 2009, 02:31 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: The Land of Ethereal Squirrels (wraparound, 106+13)

There seems to be an error. provinces 67 and 69 are right on top of each other, and 67 has no connections.
Reply With Quote
  #7  
Old October 4th, 2009, 02:38 PM

elmokki elmokki is offline
Second Lieutenant
 
Join Date: Aug 2008
Posts: 408
Thanks: 11
Thanked 209 Times in 57 Posts
elmokki is on a distinguished road
Default Re: The Land of Ethereal Squirrels (wraparound, 106+13)

Quote:
Originally Posted by Trumanator View Post
There seems to be an error. provinces 67 and 69 are right on top of each other, and 67 has no connections.
You're true.

I won't fix it straight away since fixing it will require me doing all the neighbours again.
__________________
UnitGen - randomly generated nations with randomly generated sprites
http://forum.shrapnelgames.com/showthread.php?t=48341
Reply With Quote
  #8  
Old October 4th, 2009, 03:43 PM
PashaDawg's Avatar

PashaDawg PashaDawg is offline
General
 
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
PashaDawg is on a distinguished road
Default Re: The Land of Ethereal Squirrels (wraparound, 106+13)

We all need to hire Trumanator to double check our maps for us! He found a goof on my map, too.
Reply With Quote
  #9  
Old October 4th, 2009, 05:56 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: The Land of Ethereal Squirrels (wraparound, 106+13)

Heh, both of them were just dumb luck. I started a small game to give it a run and found both problems close to my start.
Reply With Quote
  #10  
Old October 5th, 2009, 12:11 AM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: The Land of Ethereal Squirrels (wraparound, 106+13)

Nice looking map.

And I definitely approve of the name =)
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:09 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.