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October 13th, 2009, 07:19 PM
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Second Lieutenant
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Join Date: Jan 2009
Location: Ellicott City, MD
Posts: 401
Thanks: 15
Thanked 18 Times in 13 Posts
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Re: Decay
If decay was, say, AoE-1, it might have much more early-game use. Until then: not so much.
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October 14th, 2009, 07:43 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Decay
Yep, pretty much useless.
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October 14th, 2009, 08:27 AM
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First Lieutenant
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Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
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Re: Decay
Indie lich killed a whole troop of my skinshifters with Winds of death once, the mass-decay spell. He cast it twice, so nearly all my skinshifters started decaying, and by the time they broke through lich's skellies they started dying from old age.
Once WoD inflicted heavy casualties on my LA Man crossbowmen, too. Useless in small in fast combats, it gets quite dangerous in epic battles with 200+ units on each side.
Single-target decay is not useless enough though.
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October 14th, 2009, 09:00 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Decay
It´s pretty ok against Abysia with their short lifespans
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Voice of ***** and her spicy crew!
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October 15th, 2009, 02:14 AM
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Captain
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Join Date: Aug 2008
Location: Finland
Posts: 827
Thanks: 23
Thanked 27 Times in 27 Posts
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Re: Decay
Well, like stated, the normal decay is somewhat useless. If it were aoe1 or even aoe1+ it'd probably see more use. Perhaps an idea someone should post to the CBM thread ?
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October 15th, 2009, 07:08 AM
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Corporal
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Join Date: Jun 2009
Posts: 82
Thanks: 26
Thanked 2 Times in 1 Post
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Re: Decay
Sorry, is the Death-9 bless effect "Death Weapons" actually a decay effect? In the manual, it says that "many" of the bless effects are actually spells (Flaming Weapons, Air Shield), but I see no spell with the name Death Weapons, so I thought maybe it would be that. In the current game I am playing, Jotun AI has Death Weapons bless, but I still cant figure out what it means.
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October 15th, 2009, 07:14 AM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Decay
No, it is a special mechanic as far as I know. No decay. One that causes + X% afflictions and works with most attacks including archers and battle magic. The other is 2AN damage with mr resists that only works for melee attacks.
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Voice of ***** and her spicy crew!
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October 15th, 2009, 08:06 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Decay
Flaming weapons isn't a spell. Twist fate is though. So are shockres and regen I suppose.
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October 15th, 2009, 09:50 AM
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Corporal
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Join Date: Jun 2009
Posts: 82
Thanks: 26
Thanked 2 Times in 1 Post
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Re: Decay
Sorry, I guess I was thinking of Flaming Arrows. I was merely refering to what Bruce Geryk wrote on the page in which he covered bless effects, perhaps he was confused too.
I cannot find any documentation about its function in the manual.
Are you saying that Death Weapons is a 2+ an mr effect on all ranged and melee weapons, or flaming weapons?
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October 15th, 2009, 10:16 AM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Decay
Both Death Weapons and Flaming Weapons apply only to melee weapons.
The lesser Death bless, +x% chance of afflictions, also applies to ranged weapons and spells.
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