Quote:
Originally Posted by Trumanator
You could always throw your UWGEM in. That would help some.
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Njah, it would the break "continuity" of the series, so to speak. Besides, putting a nation in the game because it's weak and then boosting it with a mod is sort of conflicted.
I've been thinking about writing EA Oceania guide, if not for any other purpose but to stop people from commiting practical suicide by taking a double bless for KotD's. (really it's instant lose to go for that. With path access of W4N2A1E1F1 and absolute 0% chance of indy mages, you need magic diversity just
so bad it's not funny).