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November 18th, 2009, 04:45 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Aquamarine EA CBM Game Running
I cant set someone to AI this turn, as i have not enough time now, so there will be no delay to adapt to it.
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November 18th, 2009, 05:41 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Aquamarine EA CBM Game Running
Since you don't set Ulm to AI and he has no possibility to make his turn he will stale before switching to AI, and this information also can be used to advantage of the players who can submit/resubmit their turns before hosting. If everyone agrees not to make hostile actions against Ulm this turn, I agree we can go without delay.
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November 18th, 2009, 06:05 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Aquamarine EA CBM Game Running
OK, Ulm should become AI soon
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November 18th, 2009, 09:33 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Re: Aquamarine EA CBM Game Running
Wait, what happened? I know I sent in my turn, but it registered as a stale. May I have a rollback so I can send it in? We all have our old turns so we won't have to do them over again.
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November 19th, 2009, 05:57 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Aquamarine EA CBM Game Running
Quote:
Originally Posted by AlgaeNymph
Wait, what happened? I know I sent in my turn, but it registered as a stale. May I have a rollback so I can send it in? We all have our old turns so we won't have to do them over again.
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Sometimes llamaserver does not accept your turn, it is always your duty to see if you get a confirmation email from it. Also i cannot just rollback, as someone might have done something surprising what now would not be a surprise any more, and also everyone would have to redone their turns.
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November 19th, 2009, 06:01 AM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Re: Aquamarine EA CBM Game Running
Quote:
Originally Posted by Hadrian_II
Also I cannot just rollback, as someone might have done something surprising what now would not be a surprise any more.
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Okay, that's understandable. (I wouldn't say "duty" so much as "good idea," but that's my linguistic pickiness.)
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November 20th, 2009, 09:29 AM
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Private
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Join Date: Jul 2009
Posts: 27
Thanks: 5
Thanked 2 Times in 1 Post
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Re: Aquamarine EA CBM Game Running
Requesting 12 hour extension on next turn. Will be away until Sunday evening to meet up with family.
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November 20th, 2009, 11:59 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Aquamarine EA CBM Game Running
game postponed by 12 hours
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November 22nd, 2009, 04:59 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Aquamarine EA CBM Game Running
Is llamaserver down? I submitted my turn a while ago but havent gotten a response from the server yet.
Anyone else having probs submitting?
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November 25th, 2009, 06:40 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Aquamarine EA CBM Game Running
Yomi is proud to report the destruction of Ctis.
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