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				November 24th, 2009, 06:21 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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					Join Date: Mar 2008 
					Location: Treviso; Italy 
					
					
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				Re: OT: Make a mod  nation of this!
			 
             
			
		
		
		
		I think we just screwed any possibility for this mod to exist 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 24th, 2009, 06:31 PM
			
			
			
		  
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				BANNED USER 
				
				
				
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					Join Date: Sep 2008 
					
					
					
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				Re: OT: Make a mod  nation of this!
			 
             
			
		
		
		
		No way, this mod is gonna HAPPEN, even if I have to learn to mod and make it myself.   
 
...or preferably, get some dirt on one of the Dom 3 community's talented modders and blackmail him into doing it. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 24th, 2009, 07:35 PM
			
			
			
		  
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				Corporal 
				
				
				
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					Join Date: Dec 2008 
					Location: Virginia, United States 
					
					
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				Re: OT: Make a mod  nation of this!
			 
             
			
		
		
		
		*cough* Sombre *cough* quantum mechanic *cough* 
 
Excuse me. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 25th, 2009, 04:57 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: OT: Make a mod  nation of this!
			 
             
			
		
		
		
		The real question is whether it'd be better to have a nation of independent pokemon, or if it'd be more fun to have a nation of pokemon trainers going around collecting an army. Wussy recruitable troops (policewoman, etc), but Trainers have a few pokemon go with them into battle--which serves to protect them while they try to Control other pokemon. 
 
I remember in I think a Greenskin mod thread the idea of giving recruitables unreversable forestshapes etc. to differentiate the units into forest or night orcs. I have this wonderful image in my mind of Evolving an Eevee and then having her move to the water to become a Vaporeon... 
 
Is there a way to hijack the Summon Animals 'gets different animals in different terrain' effect for a summon spell? 
 
Alternately, I would be content with replacing the sprites for animals with Pokemon. Cast Animal Horde and get a hundred Rattata. Call of the Winds summons a dozen Pidgeys with their Pidgeotto commander... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 25th, 2009, 05:26 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: OT: Make a mod  nation of this!
			 
             
			
		
		
		
		well, replacing old sprites seems possible... 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 25th, 2009, 06:49 AM
			
			
			
		  
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				General 
				
				
				
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				Re: OT: Make a mod  nation of this!
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Scarmiglione
					 
				 
				No way, this mod is gonna HAPPEN, even if I have to learn to mod and make it myself.   
 
...or preferably, get some dirt on one of the Dom 3 community's talented modders and blackmail him into doing it. 
			
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					Originally Posted by  vladikus
					 
				 
				*cough* Sombre *cough* quantum mechanic *cough* 
			
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 I proposed numerous awesome additions to his mod nations to Sombre, and not one of them got implemented. If you manage to get him to make this mod, I'll give you a cookie.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 25th, 2009, 06:59 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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					Join Date: Mar 2008 
					Location: Treviso; Italy 
					
					
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				Re: OT: Make a mod  nation of this!
			 
             
			
		
		
		
		i think is pretty hard to find dirt on someone here, but you can always invent it... 
now to be serious... 
#secondshape(like the one dragons/werewolf have) to simulate evolutions 
sprite-changing animals to pokemon 
all of this is possible and easy, just time consuming 
override r'lyeh--> domsummon+void site(aka the pc where you left your pokemon) 
this i have no idea on how to do it 
 
wow, i should be studing for university tests and my main concern is theorical talk about pokemons... 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 25th, 2009, 09:06 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: OT: Make a mod  nation of this!
			 
             
			
		
		
		
		Problem would be making all the attack sprites, that could take a while. So the sprites are only halfway done. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 25th, 2009, 11:39 AM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: OT: Make a mod  nation of this!
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  vladikus
					 
				 
				:-O 
It was a joke!!!  
 
 
What have I done? 
			
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 You let the insanity out of its cage. There is no going back now. Embrace the madness!   
Actually,  Pokéthulhu might fit well with Dominions....    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				November 25th, 2009, 11:51 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: OT: Make a mod  nation of this!
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  vladikus
					 
				 
				Problem would be making all the attack sprites, that could take a while. So the sprites are only halfway done. 
			
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 It shouldn't be a problem, if you split one of the sprites into parts. With a little creativity you can attach them a little different and a little bit painting should do it.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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