|
|
|
|
|
December 19th, 2009, 03:49 PM
|
Corporal
|
|
Join Date: Dec 2009
Location: SF, CA
Posts: 182
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: Mooseknight: EA 12-nation game, Running
We have had an unfortunate encounter with Mictlan. Hopefuly it was just an accident and further dialog with them will asure us of their peaceable intention towards our benign monkey kingdom.
|
December 21st, 2009, 06:00 PM
|
Sergeant
|
|
Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
|
|
Re: Mooseknight: EA 12-nation game, Running
Due to unexpected emergency evening plans, I may be 1-3 hours late. If hosting could be delayed til then, I would appreciate it. It won't be more than that, I just need to get home to my internet and submit the file.
|
December 21st, 2009, 06:02 PM
|
|
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Mooseknight: EA 12-nation game, Running
I've added 4 hours. Please tell me if you need any more time, thanks!
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|
December 21st, 2009, 06:18 PM
|
|
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Mooseknight: EA 12-nation game, Running
Quote:
Originally Posted by Debaser8
We have had an unfortunate encounter with Mictlan. Hopefuly it was just an accident and further dialog with them will asure us of their peaceable intention towards our benign monkey kingdom.
|
Admin note: There are no restrictions on PMs in this game. You should probably turn messaging on in your forums profile ("User CP" from the black menu bar, then "Edit Options" on the left, then check the "Enable Private Messaging" checkbox). Please don't put yourself at a disadvantage by using in-game messaging only.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|
December 22nd, 2009, 10:55 AM
|
Sergeant
|
|
Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
|
|
Re: Mooseknight: EA 12-nation game, Running
Thanks, VFB. I turned out not to need it.
|
December 22nd, 2009, 04:45 PM
|
Major General
|
|
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
|
|
Re: Mooseknight: EA 12-nation game, Running
Are we going to be taking a break over the christmas holidays? Quickhost only for the 23-27 or something like that?
|
December 22nd, 2009, 09:03 PM
|
|
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Mooseknight: EA 12-nation game, Running
I've set the hosting interval to 5 days (120h) over the holidays. If it looks like anyone's going to stale, I'll postpone the hosting. Quickhost will still be on.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|
December 23rd, 2009, 01:08 PM
|
Sergeant
|
|
Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
|
|
Re: Mooseknight: EA 12-nation game, Running
Quote:
Originally Posted by vfb
I've set the hosting interval to 5 days (120h) over the holidays. If it looks like anyone's going to stale, I'll postpone the hosting. Quickhost will still be on.
|
How long will this last? From the 30th to the 4th I will have limited internet access (I'll be able to get turns in intermittently, but probably only every couple days).
|
December 23rd, 2009, 02:07 PM
|
|
Captain
|
|
Join Date: Aug 2008
Location: Finland
Posts: 827
Thanks: 23
Thanked 27 Times in 27 Posts
|
|
Re: Mooseknight: EA 12-nation game, Running
I'll also be gone from 31th to 3rd or so. Can't submit any turns in that time period.
|
December 23rd, 2009, 05:49 PM
|
Corporal
|
|
Join Date: Dec 2009
Location: SF, CA
Posts: 182
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: Mooseknight: EA 12-nation game, Running
Mictlan has invaded and I am afraid they will soon overpower us. Our monkeys will attempt to sell their lives dearly, but we do not have high hopes for success without some outside intervention.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|