.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #421  
Old January 2nd, 2010, 10:02 PM

namad namad is offline
Second Lieutenant
 
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
namad is on a distinguished road
Default Re: Overlords - Game Thread. (playing)

this is sortof odd... someone agreed to sub for c'tis but not jotunheim? jotunheim has double the territory, eh? if we can only get one sub and only have two nations staling maybe the stronger nation should get the sub? then again maybe i'm just wrong about which nation is stronger or not
Reply With Quote
  #422  
Old January 3rd, 2010, 12:17 AM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Overlords - Game Thread. (playing)

Well, I think we lucked out with c'tis, since ferrosol signed up just to play c'tis. Jotunheim's 8 stales probably made it unattractive regardless of its lack of being dead.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #423  
Old January 8th, 2010, 01:39 PM

namad namad is offline
Second Lieutenant
 
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
namad is on a distinguished road
Default Re: Overlords - Game Thread. (playing)

selling dwarf hammers for 10gems each payable in air or nature
Reply With Quote
  #424  
Old January 10th, 2010, 11:06 PM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: Overlords - Game Thread. (playing)

Hmm, I seem to have a new neighbor. A bit slimy and tentacled. I suppose I should punish them for conquering my vassal Agartha, but then, Agartha was never much of a vassal. They never paid me anything, and would hardly even talk to me. Good riddance, I suppose.

Just don't come any farther north, R'lyeh. The mages of Ashdod would not take kindly to that.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.

I occasionally post something useful.
Reply With Quote
  #425  
Old January 11th, 2010, 05:39 AM

namad namad is offline
Second Lieutenant
 
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
namad is on a distinguished road
Default Re: Overlords - Game Thread. (playing)

do we have a clear description of the victory conditions? and with the abolishment of rules does that include the normals cannot cast globals rule as well?
Reply With Quote
  #426  
Old January 11th, 2010, 10:24 AM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Overlords - Game Thread. (playing)

I believe so. If you are an overlord, you must capture and hold as many capitols as you were supposed to have to hold from the start of the game. i.e. 10 capitols, or 5 if all the other overlords are dead. If you are a normal, you must own 4 capitols and one of the forts that an overlord started with.

The abolishment of rules does indeed allow a normal to cast globals now.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #427  
Old January 13th, 2010, 03:20 PM

namad namad is offline
Second Lieutenant
 
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
namad is on a distinguished road
Default Re: Overlords - Game Thread. (playing)

wtt water and pearls and fire for air
Reply With Quote
  #428  
Old January 13th, 2010, 10:31 PM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: Overlords - Game Thread. (playing)

Burden of Time? Really, Baalz?

OK, who wants to dispel it? I can do it if no one else is willing. I'll need copious amounts of astral gems donated to me though. No telling what R'lyeh cast it at.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.

I occasionally post something useful.
Reply With Quote
  #429  
Old January 13th, 2010, 11:09 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Overlords - Game Thread. (playing)

Oh, giants last a long time don't they? If you wait a few turns to dispel it there will be a lot less humans around....
Reply With Quote
  #430  
Old January 14th, 2010, 01:23 AM

LumenPlacidum LumenPlacidum is offline
Sergeant
 
Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
LumenPlacidum is on a distinguished road
Default Re: Overlords - Game Thread. (playing)

And so the shadow of death spreads across Ermor... seems oddly appropriate for a MA game. Stupid nation comprised entirely of venerable senators!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:04 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.