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				January 16th, 2010, 08:24 AM
			
			
			
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 Major |  | 
					Join Date: Feb 2009 Location: Me a viking 
						Posts: 1,012
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				 Re: Aquamarine EA CBM Game Running 
 Yes, that would be the right way to do it. 
				__________________ Voice of ***** and her spicy crew! |  
	
		
	
	
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				January 18th, 2010, 07:15 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Apr 2007 
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				 Re: Aquamarine EA CBM Game Running 
 I have volunteered to take over the position as the DARK LORD OF R'LYEH. Dark, because it's pretty damn dark down here in the depths!
 So... Let's see what I can do down here!
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				January 18th, 2010, 06:10 PM
			
			
			
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					Join Date: May 2004 Location: Seattle, WA 
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				 Re: Aquamarine EA CBM Game Running 
 Whoa whoa !!!!
 I was just informed in IRC that Marverni was set to AI without any forewarning of us here.   We might need to rollback....
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				January 18th, 2010, 07:12 PM
			
			
			
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					Join Date: May 2004 Location: Seattle, WA 
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				 Re: Aquamarine EA CBM Game Running 
 Oh ****!!  A new turn just generated.  I think we might now have lost the ability to get a new player into Marv permanently...  
 Man what a mess...
 
 I'll send llamabeast an email and see what our options are.  I have a feeling we may just have to suffer through it tho at this point.
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				January 18th, 2010, 11:59 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Apr 2007 
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				 Re: Aquamarine EA CBM Game Running 
 If it'd be possible to take two turns back, I guess that'd mean one less stale for R'lyeh... So I'd be all for it!    The less turns wasted doing nothing the better I'd say. |  
	
		
	
	
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				January 19th, 2010, 12:48 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Sep 2007 
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				 Re: Aquamarine EA CBM Game Running 
 Or five turns back, eliminating all of R'lyeh's stales. |  
	
		
	
	
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				January 19th, 2010, 02:22 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: May 2005 
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				 Re: Aquamarine EA CBM Game Running 
 As the new admin I have partial responsibility for the current issue with Marv. So, though I don't like the 2-turn rollback idea personally, I can live with it. However I think the opinion of all (or at least majority) of the participants should be heard. I see why Rlyeh and Ctis are interested in rollbacks; what about others? |  
	
		
	
	
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				January 19th, 2010, 02:33 AM
			
			
			
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					Join Date: May 2004 Location: Seattle, WA 
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				 Re: Aquamarine EA CBM Game Running 
 CTis and I have been involved in a bloodbath where we have each lost hundreds of gems in our war and revealed strategic intentions and tactical tricks to each other.  Rolling back through this would be a complete mess.
 If it were anything less than us losing control of a major player I would object.  But as this stands, i think Marv going AI will ruin the game.  So I vote for rollback (and a lot of praying that it works!) for the two turns needed to put a human back in for Marv.
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				January 19th, 2010, 02:42 AM
			
			
			
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				 Re: Aquamarine EA CBM Game Running 
 If he went AI two turns ago that means it was even before the Formoria attack on Helheim, wasnt it?   Man what a mess... |  
	
		
	
	
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				January 19th, 2010, 02:52 AM
			
			
			
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					Join Date: Oct 2007 
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				 Re: Aquamarine EA CBM Game Running 
 Might be a good idea to get a sub lined up before you roll back.  Nothing would be worse than doing a multi-turn rollback to get a sub in, then finding that you can't find a sub. 
				__________________"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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