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February 18th, 2010, 09:02 PM
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Second Lieutenant
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Join Date: Feb 2005
Location: Central Illinois
Posts: 434
Thanks: 7
Thanked 3 Times in 3 Posts
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Re: Conceptual Balance Mod 1.6
OK, so MA Oceania is harmed by the clam nerf. How can it be repaired?
I think we can just quick fix any nerfed nation by adding pearls (or other gems) to it.
Maybe we should work on a handicapping chart and buff the weaklings. I think it would be best to use another mod in addition to the CBM, so that it can be updated more rapidly, especially if we were to become popular.
Any thoughts?
I'll toss up a new thread.
Last edited by BigDaddy; February 18th, 2010 at 09:22 PM..
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February 25th, 2010, 05:05 AM
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Second Lieutenant
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Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
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Re: Conceptual Balance Mod 1.6
I've been thinking a lot about Jomon recently(maybe because I'm playing a game as them!), specifically their national summons. So many of them are rather redundant/useless, like the Mori-no-Kami. Oh, it's to get a N3 mage...in a forest...when you already had an N3 mage. It'd be easy enough to tag something like heal(30) on him to make the guy useful, or summon allies like a wolfherd, or low enough cost to let you burn nature gems for research.
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February 25th, 2010, 04:56 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Conceptual Balance Mod 1.6
I'm not sure if it should be changed or not, but MA Atlantis can't actually recruit reef warriors in coastal forts.
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February 26th, 2010, 03:05 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Conceptual Balance Mod 1.6
How do i set up the new heroes folder ?
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February 26th, 2010, 03:13 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Conceptual Balance Mod 1.6
Quote:
Originally Posted by Ragnarok-X
How do i set up the new heroes folder ?
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In your dominions folder there should be a folder labeled doc. This contains the modding manual, which should answer your questions for setting up a mod.
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February 26th, 2010, 03:38 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Conceptual Balance Mod 1.6
Thank you very much for being kind enough to point me to the tutorial instead of using your 20 word post to explain it directly.
I dont need to know how to set up mods, i need to know where there is a herores folder inside the balance mods archive.
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February 26th, 2010, 04:11 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: Conceptual Balance Mod 1.6
good old find the name of a hero-->search was too obvious?
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February 26th, 2010, 05:12 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Conceptual Balance Mod 1.6
Quote:
Originally Posted by Ragnarok-X
Thank you very much for being kind enough to point me to the tutorial instead of using your 20 word post to explain it directly.
I dont need to know how to set up mods, i need to know where there is a herores folder inside the balance mods archive.
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Sorry, but I read "how do I set up the new heroes folder" as how to set up a mod instead of "where is the heroes folder."
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February 26th, 2010, 05:43 PM
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Private
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Join Date: Jan 2010
Posts: 37
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Thanked 0 Times in 0 Posts
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Re: Conceptual Balance Mod 1.6
Quote:
Originally Posted by kianduatha
I've been thinking a lot about Jomon recently(maybe because I'm playing a game as them!), specifically their national summons. So many of them are rather redundant/useless, like the Mori-no-Kami. Oh, it's to get a N3 mage...in a forest...when you already had an N3 mage. It'd be easy enough to tag something like heal(30) on him to make the guy useful, or summon allies like a wolfherd, or low enough cost to let you burn nature gems for research.
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Well no, to be fair, you had a N2 mage with a Thistle Mace, and now you have an N3 mage with a Thistle Mace (so N4). I agree that a lot of the summons are mediocre and could use tweaking, but none of them are outright useless.
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February 26th, 2010, 05:52 PM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: Conceptual Balance Mod 1.6
Quote:
Originally Posted by Ragnarok-X
How do i set up the new heroes folder ?
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What do you mean by heroes folder? Everything is in a single .dm file, or do you look for the graphics?
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