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February 26th, 2010, 09:02 PM
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Sergeant
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Join Date: Jul 2009
Location: New York City
Posts: 355
Thanks: 59
Thanked 9 Times in 7 Posts
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Re: Momentum 2 - Running
i only got notification of one disease demon that killed a coutal. Then the army of the dead attacked that province and killed the p.d. there.
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February 26th, 2010, 09:11 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Momentum 2 - Running
Quote:
Originally Posted by SciencePro
i only got notification of one disease demon that killed a coutal. Then the army of the dead attacked that province and killed the p.d. there.
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That's weird. But, I think I know what happened. The other one must have attacked the ghost riders commander and for some reason that battle cannot be seen.
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February 26th, 2010, 09:18 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 2 - Running
Quote:
Originally Posted by Psycho
A heliophagus assassin with a mage bane - ouch that's nasty! I should be more careful.
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I'm hoping we can arrange a meeting with your VQ. But the crazy thing was that the first heliophagus failed to kill that golem. I haven't run the battle in debug mode but after some good hits on the golem all of a sudden it seemed the heliophagus couldn't hit the broad side of a barn, while the golem with its measly attack of like 11 kept scoring hits on the heliophagus. I told you brands didn't need to have their cost increased - that sad performance proves it.
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February 27th, 2010, 07:42 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Momentum 2 - Running
Quote:
Originally Posted by Valerius
Quote:
Originally Posted by Psycho
A heliophagus assassin with a mage bane - ouch that's nasty! I should be more careful.
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I'm hoping we can arrange a meeting with your VQ. But the crazy thing was that the first heliophagus failed to kill that golem. I haven't run the battle in debug mode but after some good hits on the golem all of a sudden it seemed the heliophagus couldn't hit the broad side of a barn, while the golem with its measly attack of like 11 kept scoring hits on the heliophagus. I told you brands didn't need to have their cost increased - that sad performance proves it.
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It was a truly interesting battle, so I analyzed the log to see what went on. Here's what happened: Heliophagus started well scoring five hits in the first round. One was negated by luck, two didn't penetrate through 45 protection (23 armor + 22 shield), the last two did a lot of damage. On the second round heliophagus scored 6 hits - the two from tail are too weak and can't penetrate armor. The four from brands are all negated by luck. Then the golem scores his first and crucial hit - good roll of 33 att does 26 dmg on heliophagus, but more importantly freezes him reducing his att and def and halving his AP. From this point on, heliophagus has trouble hitting the golem and all hits are either negated by luck or can't penetrate through protection. Golem can't score a hit either, but area frost damage occasionally rolls high and slowly kills the heliophagus.
So, basically the lack of luck and cold protection cost you.
As for meeting with Silena - I'd be happy to arrange it. But since she gets homesick easily, it's going to have to be closer to my capital.
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March 1st, 2010, 04:56 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 2 - Running
Quote:
Originally Posted by Psycho
It was a truly interesting battle, so I analyzed the log to see what went on...
So, basically the lack of luck and cold protection cost you.
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Thanks for looking into that. I think it was round two with the golem's luck avoiding all 4 hits that left me speechless. The heliophagus certainly had plenty of holes in his defenses - I was more counting on him doing a lot of damage quickly than surviving a long fight. Even so, I think the brands weren't the best choices. I would have been better off with weapons that had a damage multiplier against undead, constructs, or magic beings (or just a lot of mage banes ).
And now for some good news: though it may be too late to make a difference GoNB has been restored to its rightful owners. Even without GoNB Pan has a higher income than Van but at least I can actually buy mages (it's been a long time since I could do that).
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March 1st, 2010, 07:57 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Momentum 2 - Running
Quote:
Originally Posted by Valerius
The heliophagus certainly had plenty of holes in his defenses - I was more counting on him doing a lot of damage quickly than surviving a long fight. Even so, I think the brands weren't the best choices. I would have been better off with weapons that had a damage multiplier against undead, constructs, or magic beings (or just a lot of mage banes ).
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They certainly weren't the best choice - all my guys have 100% FR. I would probably go with something more universal such as dual duskdaggers or swords of swiftness. Or dual mage-banes, those should work well also.
Quote:
Originally Posted by Valerius
And now for some good news: though it may be too late to make a difference GoNB has been restored to its rightful owners. Even without GoNB Pan has a higher income than Van but at least I can actually buy mages (it's been a long time since I could do that).
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That's a risky move. You can easily end up wasting a bunch of gems.
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March 1st, 2010, 10:15 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 2 - Running
Quote:
Originally Posted by Psycho
They certainly weren't the best choice - all my guys have 100% FR. I would probably go with something more universal such as dual duskdaggers or swords of swiftness. Or dual mage-banes, those should work well also.
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I didn't really care about the fire effect as much as I wanted an AP attack. I considered dusk daggers ... but then realized I had no one to forge them. Hadn't really considered swords of swiftness; I like them but didn't think the heliophagus was at a high enough strength level to really maximize their benefit.
Quote:
Originally Posted by Psycho
That's a risky move. You can easily end up wasting a bunch of gems.
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True, but I was pretty confident it would work. I've had a good N income all game and have tried to conserve it. When you took GoNB I actually had a large stockpile of N gems but it wasn't enough that I felt I could get the global back. The problem is that in order for me to feel confident of overriding your casting I had to wait a long time and, as mentioned, it may now be too late. However, I'll be curious to find out after the game ends how many gems you put into your casting and if I overspent by much.
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March 4th, 2010, 03:14 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 2 - Running
Hosting has been postponed until 5:30 GMT Friday.
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March 6th, 2010, 09:53 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Momentum 2 - Running
I am having some virus related problems. That's what happens when you let family use your computer. I am going to spend tomorrow formatting and reinstalling from scratch. Please delay 24h.
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March 7th, 2010, 12:42 PM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
Thanks: 26
Thanked 20 Times in 10 Posts
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Re: Momentum 2 - Running
Quote:
Originally Posted by Psycho
I am having some virus related problems. That's what happens when you let family use your computer. I am going to spend tomorrow formatting and reinstalling from scratch. Please delay 24h.
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That's always fun. I had thought my computer had come down with a virus a few weeks back and formatted and reinstalled windows several times before I realized my 9800GX2 was simply dying on me. Sent it back to BFG and they replaced it with a GTX285 that I got in the mail 2 days ago. Still haven't gotten to try it out yet though since it doesn't have an HDMI output and had to order a DVI to HDMI converter from newegg which hasn't gotten here yet (By the way dont buy crap like that from Best Buy because they overcharge you about 400%, those are 35$ from bestbuy and I got one from newegg for 5.99 plus 2$ shipping). Until then I'm using a Radeon 5770 that I guess I'll sell once I can install the GTX285. Unless of course the 285 doesn't benchmark much better than the 5770 and then I'll sell the 285 since it goes for about twice as much on Ebay.
Anyways who knows, you might have a vid card or hard drive or some Ram dying that's just making you think you have a virus like I initially thought. I got pretty frustrated after about 5 or 6 formats and reinstall's and still having trouble. But I'm using win 7 and thought maybe the install process might have been screwing up or there was a boot sector that was infected that wasn't getting cleaned in the reinstall/format since it was the first time I'd been through it since the initial install. But at least I got an upgraded video card for free out of the deal or at least free minus the shipping I paid to RMA the old one.
That was all what had caused the big delay with the game earlier when I was having trouble. Ive got two 1.5TB seagate Baracuda's that are identical and accidentally clicked the wrong one to format during one of my many reinstall where I was getting tired and accidentally wiped out my Dom3 when I couldnt find the disk or manual to reinstall. Normally I physically unplug the harddrives I do not want to install windows on so something like that cant happen but after about the 4th reinstall I got lazy and it cost me.
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