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March 24th, 2010, 03:26 AM
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Corporal
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Join Date: Aug 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Viscious Circle 3
Hello, I would like to announce that I will be away for vacations from the 29th of March to the 21st of April (3 weeks).
I don't want to look for a sub as it will be too much trouble for just a duration of 5 turns.
Unless everyone agree for a 3 weeks break, I will stall for 5 turn (I will be able to submit my turn on friday). I only request that you do not forcehost when everyone but me has submitted his turn during this period.
I hope that it won't be too penalysing and that I won't miss all the action
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March 25th, 2010, 07:06 PM
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Second Lieutenant
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Join Date: Jun 2008
Location: Ontario, Canada
Posts: 477
Thanks: 3
Thanked 7 Times in 7 Posts
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Re: Viscious Circle 3
Personally I've no issue, though to be honest, a delay like that can kill a game. In my own case a break would be welcome since I've just entered a particularly busy point of my life and I don't have time to consider turns as I would like. I was actually going to be posting that I'm looking for a replacement. However, a break of that length would see me through my troubled times and hopefully I'll have time again to play.
That is, of course, up to everyone else. I'll be looking for a sub if we do not break and only be turning in token turns.
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March 25th, 2010, 07:33 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Viscious Circle 3
No preference either way. I'm trying to figure out what the hell my plan is for this game anyway. If it goes on break for 3 weeks, i probably wouldn't even notice... 'Oh look, a turn to do'.
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March 26th, 2010, 12:00 AM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Viscious Circle 3
Hm. I would not mind a break. And yet, things are just at the cusp of getting interesting...
I wonder if we could do something like actually reduce the turn time a little once the break is over, to give folks the feeling that there is momentum picking up again.
OTOH, I really understand what everyone says about late-game MM getting to you.
- Alex
If we do break, I think I will try to start up another game in a format I've been thinking about for a while. You are all invited to play. I will post here when I put up the new game thread.
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March 26th, 2010, 04:37 AM
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Corporal
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Join Date: Jan 2009
Location: Espoo, Finland
Posts: 147
Thanks: 23
Thanked 2 Times in 2 Posts
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Re: Viscious Circle 3
This game has been alive a long time and we are finally getting some results. I think 3 weeks of break is too tempting to start another game - and that would lead me forgetting this one.
I would recommend continue hosting every 4 days - then maybe we could get this one finished before summer. Ofcourse this would give an edge to those not staling. In a game of this size it's always a bad timing for someone - especially when the game lasts more than 6 months.
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March 26th, 2010, 10:32 AM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Viscious Circle 3
Hm. Hinnom is not that I know of in any major wars right now. Except with AIs of course. We could all agree not to take advantage of the player's absence to attack them.
It would be nice if one could set the nation to AI and then un-AI it later.
Alternatively, how hard would it be to find a sub for just those 5 turns? Especially if the sub has explicit instructions to just fight off the AIs and do basic maintenance.
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March 26th, 2010, 03:51 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Viscious Circle 3
As admin (AND the smallest nation) I will do what everyone wants done...personally I feel the game is about to heat up and 3 weeks off will make most forget what we where trying to do.
I kind of like the idea that no one attack Hinnom in his absence, most of the forging has been done, and its pretty much casting now.
What if we figure a way to extend the turn maybe 24 or 36 hours (and of course I wouldn't force host it). That might just get him 2 stale and with no one at war with him, I think we could keep it going and then reduce it (I CAN reduce the turn length can't I?) back to the original we had before he left...
It might also help Mcfake get more time so he can continue....
Opinions?
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March 26th, 2010, 06:53 PM
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Corporal
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Join Date: Aug 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Viscious Circle 3
Finding a sub for just a few turn will be very hard and not very fun for the one subbing. It is ok for me to stall a few turn, as I think a long break will kill this game and it is starting to become interesting.
But if you increase the delay a little so that I only stall for 3 or 4 turn instead of 5-6 I won't mind at all
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March 26th, 2010, 07:10 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Viscious Circle 3
I wasn't planning on attacking Hinnom in the next 5 turns... This whole not even sharing a border with them thing, would make a war hard.
Oh, i suppose i do have a 1 province border with them now. Still, not especially convenient. I think I can avoid warmongering in that direction =)
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March 27th, 2010, 10:25 AM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Viscious Circle 3
The only other nation in a position to take advantage of Hinnom's staling would be Niefel. Since FakeyMcFake posted about looking for a sub I presume Niefel will not mind being sportsmanlike about this.
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