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April 1st, 2010, 04:28 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: Venexia, the most serene republic
i have another problem:
a knight of avalon(full helmet+full chan mail+kite shield+lance+alicorn+broad sword)=37 resources
homemade knight(full helmet+full chan mail+kite shield+lance+hoof+broad sword)=47 resources
they have the same gear, just a hoof for an alicorn, then why my knight cost 10 more resources?
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April 1st, 2010, 05:10 PM
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Second Lieutenant
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Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
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Re: Venexia, the most serene republic
Quote:
Originally Posted by Swan
i have another problem:
a knight of avalon(full helmet+full chan mail+kite shield+lance+alicorn+broad sword)=37 resources
homemade knight(full helmet+full chan mail+kite shield+lance+hoof+broad sword)=47 resources
they have the same gear, just a hoof for an alicorn, then why my knight cost 10 more resources?
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I haven't added up KoA's resource cost to make sure there's nothing strange going on there, but check out the #ressize command and make sure you're specifying 2 (standard human size.) Unless you want the resource cost to represent e.g. barding for the animal as well.
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April 1st, 2010, 08:37 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Venexia, the most serene republic
Yep, simple size issue.
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April 8th, 2010, 05:24 PM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
Posts: 173
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Re: Venexia, the most serene republic
This is a very neat mod nation, thanks for doing this.
My knowledge of italian is limited. The names appear to be spelled unusually. Are they in the dialect of the Veneto?
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April 9th, 2010, 06:30 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
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Thanked 19 Times in 13 Posts
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Re: Venexia, the most serene republic
Quote:
Originally Posted by aaminoff
My knowledge of italian is limited. The names appear to be spelled unusually. Are they in the dialect of the Veneto?
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Yes, i used traditional names, except for "catherine horner" which is a rough translation of "caterina cornér".
Now, talking about this mod, i think it's gonna to be freezed for a month or so, as i'm working on something else, something that turned out a lot quicker than this so i will finish it first.
But do not worry! i'm not going to kill these.
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April 30th, 2010, 04:07 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
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Re: Venexia, the most serene republic
newmonster 2306
#spr1 "./venexia/rifleman1(supporto).tga"
#spr2 "./venexia/rifleman2(supporto).tga"
#name "Arquebuser(with support)"
#descr "Light armored soldier, they use a never seen before weapon: the arquebus, which ignor armor and scary foes, inspite of a low precision"
#swampsurvival
#nametype 127
#gcost 15
#hp 10
#size 2
#ressize 2
#mor 11
#ap 14
#mapmove 2
#mr 10
#enc 5
#def 10
#att 10
#prec 12
#str 11
#weapon 606
#weapon 6
#armor "leather cap"
#armor "leather cuirass"
#startage 25
#maxage 50
#end
With this code i got the funny looking 10g 1 res guy, where is the problem?
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April 30th, 2010, 04:31 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Venexia, the most serene republic
I don't see a # in front of newmonster....
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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The Following User Says Thank You to rdonj For This Useful Post:
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May 1st, 2010, 10:52 AM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: Venexia, the most serene republic
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May 1st, 2010, 01:41 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Venexia, the most serene republic
Don't worry, I make mistakes like that all the time when modding. It's so easy to leave out one tiny but extremely important detail and mess everything up
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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May 1st, 2010, 10:30 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
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Re: Venexia, the most serene republic
#descr "Light armored soldier, they use a never seen before weapon: the arquebus, which ignor armor and scary foes, inspite of a low precision"
is it alright to point out a typo without downloading the mod.
How about
#descr "Lightly armored soldiers, they use a never seen before weapon: the arquebus, which ignores armor and scares foes. Which makes it effective in the armies of the republic inspite of its low accuracy"
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The Following User Says Thank You to Digress For This Useful Post:
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