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April 28th, 2010, 08:39 AM
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Second Lieutenant
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Join Date: Feb 2005
Location: Central Illinois
Posts: 434
Thanks: 7
Thanked 3 Times in 3 Posts
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Re: Endgame Diversity Mod - Lategame summons, released at last!
I'll probably ask for this if I play another MP. It looks like it give all the nations a more domestic place to go.
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April 28th, 2010, 10:40 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Endgame Diversity Mod - Lategame summons, released at last!
I agree, it's one of the best things thats happened in a long time.
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Power is an illusion...
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May 7th, 2010, 02:32 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Endgame Diversity Mod - Lategame summons, released at last!
I dont see the use behind the Phoenix and the spell that summons those 2 large air-bears. Phoenix isnt immortal, has only 19 HP or what and costs 20 firegems ?
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May 7th, 2010, 05:12 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Endgame Diversity Mod - Lategame summons, released at last!
Firebird autocasts Solar Brilliance and has 50% fortune teller.
Shishis have anti-undead/demon attacks and can cloud trapeze.
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May 7th, 2010, 05:44 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Endgame Diversity Mod - Lategame summons, released at last!
Yep, thanks Zeldor. Ragnarok, all your questions are answered if you just read the descriptions.
In addition to what Zeldor said, the Firebird also has the brings-good-luck attribute from one of the pretenders, so it actually brings good events as well as preventing bad ones. This attribute doesn't have an icon, so I guess people may not realise it's doing it.
Also, they are not air bears. They are air lions, at worst. I find they're quite vicious once they've cast mistform, and they're super fast both in battle and on the strategic map.
Also also, I've pretty much finished an update. No new content or anything, but some beneficial tweaks I think. Should be released tomorrow or Sunday morning at the latest.
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May 7th, 2010, 05:52 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Endgame Diversity Mod - Lategame summons, released at last!
Quote:
Originally Posted by Ragnarok-X
I dont see the use behind the Phoenix and the spell that summons those 2 large air-bears. Phoenix isnt immortal, has only 19 HP or what and costs 20 firegems ?
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The shishis are super cool, both as raiders and as anti-demon SC thugs.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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May 8th, 2010, 05:26 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Endgame Diversity Mod - Lategame summons, released at last!
Can we have a few unique vampire "super" lords?- Like the forefathers of the vampire race, the pure bloods etc.
Also some lovercraftian ubber monster summons for R'lyeh might be nice.
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May 8th, 2010, 08:21 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Endgame Diversity Mod - Lategame summons, released at last!
Quote:
Originally Posted by WraithLord
Also some lovercraftian ubber monster summons for R'lyeh might be nice.
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You could steal Ubbo-Sathla (a sort of uber shoggoth, creates more smaller spawn) and Cthulhu from Mytheology.
And a unique kain like supervamp would be nice.
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May 8th, 2010, 10:05 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Endgame Diversity Mod - Lategame summons, released at last!
Nice suggestions
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May 8th, 2010, 10:45 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Endgame Diversity Mod - Lategame summons, released at last!
No vampires or Lovecraftian things from me, since (a) I don't really fancy doing them, and (b) I think D and S already have plenty of late game options so they wouldn't be filling quite such a niche. However, I would always encourage people to have a go at making something they fancy seeing!
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