| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
		  | 
	
	 | 
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				June 19th, 2008, 10:00 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Captain 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2008 
					
					
					
						Posts: 913
					 
					 
	Thanks: 21 
	
		
			
				Thanked 53 Times in 33 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Guide to playing Patala competitively
			 
             
			
		
		
		
		Markatas couldn't possibly kill a knight no matter what their number is. They have 5 strength and a damage 3 weapon, that cannot bypass knights armor. They can stop the knights though and take those lance hits, so some more expensive troops don't get hit with them. 
 
Devala has auto Celestial music in the battle, which is battlefield wide quickness for the sacreds (well at least the summoned ones, not sure about the nagas). 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 19th, 2008, 10:06 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Apr 2005 
					
					
					
						Posts: 3,327
					 
					 
	Thanks: 4 
	
		
			
				Thanked 133 Times in 117 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Guide to playing Patala competitively
			 
             
			
		
		
		
		Strength 5, a damage 3 weapon and open ended die rolls. Lots of them since they're six to a square. They'll do damage if there are enough of them. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 19th, 2008, 10:24 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				National Security Advisor 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Sep 2003 
					Location: Eastern Finland 
					
					
						Posts: 7,110
					 
					 
	Thanks: 145 
	
		
			
				Thanked 153 Times in 101 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Guide to playing Patala competitively
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				thejeff said: 
Strength 5, a damage 3 weapon and open ended die rolls. Lots of them since they're six to a square. They'll do damage if there are enough of them.  
			
		 | 
	 
	 
 They won't do much before the knights are fatigued, though. Critical hits from fatigue will help a lot, of course.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 19th, 2008, 10:28 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Captain 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2008 
					
					
					
						Posts: 913
					 
					 
	Thanks: 21 
	
		
			
				Thanked 53 Times in 33 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Guide to playing Patala competitively
			 
             
			
		
		
		
		If they place enough hits some will go through eventually. But they won't place enough hits because they will route too soon. Markatas have a big problem with routing. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 19th, 2008, 10:42 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				National Security Advisor 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2006 
					Location: Oxford, UK 
					
					
						Posts: 5,921
					 
					 
	Thanks: 194 
	
		
			
				Thanked 855 Times in 291 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Guide to playing Patala competitively
			 
             
			
		
		
		
		I once started an MP game as Kailasa, with the plan to focus almost exclusively on markata using Strength of Giants to make them into killing machines. 
Unfortunately (largely due to bad luck, I claim!), I was out of the game by turn 11.    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 19th, 2008, 10:51 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Sep 2003 
					Location: Tel Aviv, Israel 
					
					
						Posts: 3,465
					 
					 
	Thanks: 511 
	
		
			
				Thanked 162 Times in 86 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Guide to playing Patala competitively
			 
             
			
		
		
		
		Regarding Markatas, in my tests they met the knights in one of two ways: 
1. In front and to the side I put a decoy squad to take arrows (whatever monkey with shields will do). Then I put a squad of Marakata in middle to hold the charge of enemy knights. Last, heavy duty killers finish knights (elephants mainly, but blessed Nagas work, Bandars as well). 
 
2. Unexpected and most fun. I put squads of Markata archers to the sides and rear. It so happens that sometimes knights choose to go after them instead of charging the middle squad. The archers stop the knights with little losses for a few turns. Until killer squad arrives. 
 
Oh and one last note about this, It works with (or rather vs.) Vans as well. Its a nice, unexpected, way to hold melee units. 
 
Not related - The Devala Celestial music sounds awesome. Thanks for the info. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 19th, 2008, 11:20 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Shrapnel Fanatic 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2003 
					Location: Vacaville, CA, USA 
					
					
						Posts: 13,736
					 
					 
	Thanks: 341 
	
		
			
				Thanked 479 Times in 326 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Guide to playing Patala competitively
			 
             
			
		
		
		
		I havent read thru this entire thread and Im lazy so I will just ask... 
 
Sometimes the player guides work for the stupid ai also but sometimes they are too strategy oriented for it. Has this thread come up with a better-build for a Patala AI? Something we can add to the library for the semirandom program? 
Pretender choice, magic for pretender, equipment for the pretender, scales, dominion strength, etc etc. 
		
	
		
		
		
		
		
		
			
				__________________ 
				-- DISCLAIMER:  
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 24th, 2010, 09:59 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Captain 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2004 
					Location: Finland 
					
					
						Posts: 812
					 
					 
	Thanks: 106 
	
		
			
				Thanked 57 Times in 34 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Guide to playing Patala competitively
			 
             
			
		
		
		
		Can anybody please tell what special heroes Patala can get? I am playing in a MP (with current patch and latest CBM 1.6, so no clamming), and the one hero I got so far made me drool quite a bit. This is the first time I play with Patala, and wasn't quite expecting so that (sorry, not revealing what the hero is, in case somebody from the game reads this; I want to keep my little secret for a few more turns    ). 
 
Been so far fighting pretty much as per the guidelines  Baalz gave in his guide for Bandar Log in early game. With some spell support markatas throwing sticks&stones really are great, and nothing pleases me more than to see the little guys gaining some respect   
As clamwhoring is not available in CBM 1.6 anymore, I have come up with an alternative end-game strategy. I have to see how it goes, if I make it to the end game of course     I intend to write down some notes about my experiences with Patala after the game though, as under CBM 1.6 I think they are quite different from before.  
		
	
		
		
		
		
		
		
			
				__________________ 
				There are three kinds of people: Those who can count and those who can not.
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 24th, 2010, 10:14 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Second Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Sep 2008 
					
					
					
						Posts: 466
					 
					 
	Thanks: 35 
	
		
			
				Thanked 95 Times in 60 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Guide to playing Patala competitively
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Jarkko
					 
				 
				Can anybody please tell what special heroes Patala can get? 
			
		 | 
	 
	 
 See this  thread for a post by Burnsaber with a link to a document with all Vanilla + CBM 1.6 heroes.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	
		
			| 
				
					The Following User Says Thank You to Stavis_L For This Useful Post:
				
			 | 
			
			
		 
		 |  
	 
  
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				June 24th, 2010, 10:56 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Captain 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2004 
					Location: Finland 
					
					
						Posts: 812
					 
					 
	Thanks: 106 
	
		
			
				Thanked 57 Times in 34 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Guide to playing Patala competitively
			 
             
			
		
		
		
		Heh, seems Patala has just one hero, but he is a multihero. So much about my secrecy then   
Anyway, when I saw the Golden Naga in my capital I did pee my pants    
		
	
		
		
		
		
		
		
			
				__________________ 
				There are three kinds of people: Those who can count and those who can not.
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	| Thread Tools | 
	
 
	| 
	
	
	
	 | 
	
 
	| Display Modes | 
	
 
	
	
	
	
		  Linear Mode 
		
		
	 
	
	 | 
	
	
 
 
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |