.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old October 1st, 2010, 11:03 AM

WoodMan WoodMan is offline
Private
 
Join Date: Sep 2010
Posts: 33
Thanks: 12
Thanked 12 Times in 2 Posts
WoodMan is on a distinguished road
Default Another New Modder Question, Namelists this time!

Hi all!

Sorry for all these questions, but I can't find an answer for this in the modders guide.

In the example mod and modders guide they use the 2 free name list slots 127 and 128 to name heroes.

My question is is this the only way to have a custom name list? What if there are more than two heroes? What if you want to use two mods at the same time and they both used these slots?

Is there another way to add custom name lists? At the moment I'm using the two custom name lists for heroes and having to use Marverni names for my commanders. Ideally I would like to create an entirely new unique name list for my commanders but there is no free custom names slot left. Also this leads to problems, what if I create another nation or use someone elses at the same time, is there no way to get more names?
Reply With Quote
  #2  
Old October 1st, 2010, 11:37 AM
Stavis_L's Avatar

Stavis_L Stavis_L is offline
Second Lieutenant
 
Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
Stavis_L is on a distinguished road
Default Re: Another New Modder Question, Namelists this time!

The developers' change log indicates that more name lists *might* be in the next patch, when/if it is released.

For now however, yes, that is the only way to explicitly name a unit and there are only 2 slots.

Some workarounds people have used:
  • Specify the unit name in the description, and just assume the player will rename the unit. This is safe, if unsatisfying.
  • Use the name list for a nation that is not in the same era as a particular mod (e.g. Bogarus' name list for an EA/MA mod.) This has been used often enough that it's about as susceptible as the custom name lists to being overwritten.
  • Come up with hero concepts that don't rely on a specific name, e.g. give the unit type name "Masked Avenger" and you don't really care that the unit is named "Bob".
__________________
A nation mod I created:
Mistica: A Magocratic Police State
Micro-mods by me you might find useful:
Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
Reply With Quote
The Following User Says Thank You to Stavis_L For This Useful Post:
  #3  
Old October 2nd, 2010, 05:51 AM

WoodMan WoodMan is offline
Private
 
Join Date: Sep 2010
Posts: 33
Thanks: 12
Thanked 12 Times in 2 Posts
WoodMan is on a distinguished road
Default Re: Another New Modder Question, Namelists this time!

Thanks Stavis! After re-reading through the modders guide, it seems I missed something though. There are an additional 9 empty name lists to use, that is, unless the mod guide that came with my version of Dom3 is out of date.

It says 127, 128 and 141-149 (IIRC).
Reply With Quote
  #4  
Old October 2nd, 2010, 01:31 PM
Stavis_L's Avatar

Stavis_L Stavis_L is offline
Second Lieutenant
 
Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
Stavis_L is on a distinguished road
Default Re: Another New Modder Question, Namelists this time!

Quote:
Originally Posted by WoodMan View Post
Thanks Stavis! After re-reading through the modders guide, it seems I missed something though. There are an additional 9 empty name lists to use, that is, unless the mod guide that came with my version of Dom3 is out of date.

It says 127, 128 and 141-149 (IIRC).
That is out of date; the higher numbers are now in use. Apply the latest patch, and it should update the modding.pdf in the "docs" subdirectory of your dominions directory. As a bonus, there are a lot of additional modding features that have been added over time, which you'll now have documented.
__________________
A nation mod I created:
Mistica: A Magocratic Police State
Micro-mods by me you might find useful:
Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
Reply With Quote
The Following User Says Thank You to Stavis_L For This Useful Post:
  #5  
Old October 2nd, 2010, 04:13 PM

WoodMan WoodMan is offline
Private
 
Join Date: Sep 2010
Posts: 33
Thanks: 12
Thanked 12 Times in 2 Posts
WoodMan is on a distinguished road
Default Re: Another New Modder Question, Namelists this time!

argh! Thanks very much for pointing that out! I have the latest patch installed but have been reading the wrong modding guide, no wonder I have hit so many bugs. Time to go back and use the proper modding guide, oops.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.