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October 19th, 2010, 11:15 AM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Yay, don't have to ask for an extension! (with apologies for the stale, but visiting niece + nephew and driving a car cross-country has left less time than i imagined to actually do turns, much less at predictable times that actually worked for the hosting times.)
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October 19th, 2010, 03:58 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
So how about we all start dealing with real problem, which is TNN? Why so many hostilities, when we should be united? What's the purpose of Ermor fighting C'tis, when TNN just runs away? And why is Marverni and Ulm allowing TNN to grab what's theirs? What are they going to do now, when they have nothing to attack and get killed by?
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October 19th, 2010, 11:50 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Well, I don't think it's as bad as you make it out to be.
I'll start with gem income since that's the main thing that stands out. I do have a large lead in gem income, mostly due to my globals. Having been at peace I've also had a chance to site search my provinces more thoroughly than some nations that have been at war for a while. So I definitely do have a large lead there. But it's worth pointing out that I can't leverage that into a game winning global as I could in a normal game. I can get more summons and equip more thugs (assuming I can afford the thugs) but those numbers can be matched by any two nations allying against me. What I can't do is cost FotA or AN to make that advantage in gem income a true force multiplier.
Once we move past gem income there's really nothing that stands out about my position on the charts. Provinces and income are in line with several other nations (and note that my province count has been inflated this turn due to raiding several of your provinces that I won't be able to hold on to).
My research is high but that's purely because until last turn I was able to devote almost every mage to research. My research capability has already dropped sharply due to the mages I sent against you. I actually think you maintaining the research lead with the limited resources you had is far more impressive. And it's also worth noting you are the only one with Constr. 8 and artifacts.
As far as provinces go, I think you misunderstand my intent. I'm not jumping in to try to steal your provinces from Ulm and Marverni. If I can keep one or two of your land provinces (I'm not asking for your cap, either) and the two sea provinces I just took I'd be happy. I fully expect this war will cost me more than I'm going to gain from it.
And there's another thing to consider. I've been in stronger positions than this and lost. Don't underestimate my ability to screw things up.
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October 24th, 2010, 08:48 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
I postponed hosting by 24 hours to give ssj some time when he returns.
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October 26th, 2010, 05:16 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
You postponed for ssj, who made turn ages ago and now for yourself? Everyone should declare war on you
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October 26th, 2010, 05:39 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Really sorry about that! I keep second guessing myself. I promise I'll play quicker after this turn. I'm not exactly setting a good example and keeping the "momentum" going.
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October 26th, 2010, 06:28 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Ok, turn is finally in!
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October 28th, 2010, 03:26 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Huh, WTF? 4h reminder emails? Is it some sabotage?
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October 28th, 2010, 03:32 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Just saw that myself. As far as I know, only Squirrelloid and I have the admin password. I didn't change the reminder interval.
But you know what, I noticed a few hours ago that the llamaserver gave a last updated time from Wed. so I think it was locked up and when llama fixed it probably all the queued requests were processed.
Should I put more time on the clock?
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October 28th, 2010, 03:34 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Nah, I will be fine. It was just a joke with that sabotage I noticed llamaserver being weird too, so it must be that.
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