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  #331  
Old February 17th, 2011, 12:02 AM

lwarmonger lwarmonger is offline
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Default Re: NewbsGoneWild: Uninhibited amateur action! [Zeal is its own excuse]

(sigh)... 18 marshmasters... 15 of them scripted to spam undead for as long as they can... precisely 1 does it. Now most of them are dead. Not that they didn't earn it for disobeying me, I would have just rather they had obeyed my scripted orders and won. Anyone got any clues as to why this is happening? I know Man noticed that there was a distinct lack of undead coming at him as well. All those marshmasters casting the wonderful personal protection spells they have as they hang out in the rear, rather than creating masses of undead chaff to wear down our enemies at the same time that poison is sapping his ability to resist.
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  #332  
Old February 17th, 2011, 12:49 AM

Admiral_Aorta Admiral_Aorta is offline
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Default Re: NewbsGoneWild: Uninhibited amateur action! [Zeal is its own excuse]

Sometimes the AI decides that the enemy army isn't strong enough to waste scripted spells on.
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  #333  
Old February 17th, 2011, 01:27 AM

Peacekeeper Peacekeeper is offline
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Default Re: NewbsGoneWild: Uninhibited amateur action! [Zeal is its own excuse]

the way the morrigans dropped right on those marshmasters .. i dont think hte undead would have helped.
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  #334  
Old February 17th, 2011, 01:36 AM

lwarmonger lwarmonger is offline
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Default Re: NewbsGoneWild: Uninhibited amateur action! [Zeal is its own excuse]

Masses of undead would have gone straight for the morrigans... once the script ran out the mages would have started casting damaging spells while the morrigans were tied up. Fifteen marshmasters spamming undead can do a hell of a lot of tying up, even from point blank range.
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  #335  
Old February 17th, 2011, 03:00 AM

Peacekeeper Peacekeeper is offline
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Default Re: NewbsGoneWild: Uninhibited amateur action! [Zeal is its own excuse]

Quote:
Originally Posted by lwarmonger View Post
Masses of undead would have gone straight for the morrigans... once the script ran out the mages would have started casting damaging spells while the morrigans were tied up. Fifteen marshmasters spamming undead can do a hell of a lot of tying up, even from point blank range.
theyd start casting protection spells til they were all over 100 fatigue. =)
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  #336  
Old February 17th, 2011, 09:55 PM

lwarmonger lwarmonger is offline
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Default Re: NewbsGoneWild: Uninhibited amateur action! [Zeal is its own excuse]

Which is my issue. I want my mages following the script that I set for them! Once that script runs out they can do what they want. Protection spells for a mage that will never be much of a combatant are worthless. Regardless, they weren't even euphamerally acquianted to the script I set them, so it became irrellavant.
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  #337  
Old February 18th, 2011, 12:02 AM

lwarmonger lwarmonger is offline
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Default Re: NewbsGoneWild: Uninhibited amateur action! [Zeal is its own excuse]

Have fun peacekeeper! Enjoy your vacation in the swamps!
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  #338  
Old February 18th, 2011, 12:58 AM

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Default Re: NewbsGoneWild: Uninhibited amateur action! [Zeal is its own excuse]

someone needs to come kill me already, ive been dead for 20 turns now, not earning any gold and losing 3-4 troops per turn to upkeep costs. Its starting to get pretty ridiculous, lol. Guess ill try to take you out or lose my only army in the process!
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  #339  
Old February 18th, 2011, 01:38 AM

lwarmonger lwarmonger is offline
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Default Re: NewbsGoneWild: Uninhibited amateur action! [Zeal is its own excuse]

I am happy to oblige your first wish!
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  #340  
Old February 19th, 2011, 10:28 PM

Admiral_Aorta Admiral_Aorta is offline
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Default Re: NewbsGoneWild: Uninhibited amateur action! [Zeal is its own excuse]

Only two hours to go, Hinnom...
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