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				June 1st, 2011, 04:13 AM
			
			
			
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 General |  | 
					Join Date: Sep 2003 Location: Tel Aviv, Israel 
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				 Re: DHG - Deadhouse Gates. Non NewB. 10 players 
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				June 1st, 2011, 04:17 AM
			
			
			
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				 Re: DHG - Deadhouse Gates. Non NewB. 10 players 
 Hoplosternum check this thread for advice re. windows 7 
HTH |  
	
		
			| The Following User Says Thank You to WraithLord For This Useful Post: |  |  |  
	
		
	
	
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				June 1st, 2011, 06:25 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: Feb 2007 Location: Manila, Philippines 
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				 Re: DHG - Deadhouse Gates. Non NewB. 10 players 
 Catquiet, if you want, we can switch. I already submitted a pretender for the dwarfs, but you can take that nation if you want, and I'll take the Tomb Kings. |  
	
		
	
	
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				June 1st, 2011, 07:10 AM
			
			
			
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			| Major General |  | 
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				 Re: DHG - Deadhouse Gates. Non NewB. 10 players 
 well, indies 9 should make this entertaining =) |  
	
		
	
	
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				June 1st, 2011, 07:18 AM
			
			
			
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				 Re: DHG - Deadhouse Gates. Non NewB. 10 players 
 indeed. I think it forces players to take more aggressive builds.
 Catquiet(/LoloMo), once your pretender is in and/or swapped with LoloMo we shall commence.
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				June 1st, 2011, 10:49 AM
			
			
			
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 Sergeant |  | 
					Join Date: Oct 2003 
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				 Re: DHG - Deadhouse Gates. Non NewB. 10 players 
 Ok, sending in the pretender for Tomb Kings now. |  
	
		
	
	
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				June 1st, 2011, 01:50 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Nov 2003 Location: Romford, England 
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				 Re: DHG - Deadhouse Gates. Non NewB. 10 players 
 
	Quote: 
	
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					Originally Posted by WraithLord   |  No I hadn't and thanks for that! It explains a lot. Both where I went wrong - installing to Programme Files    and where I suspect all my Pretenders were being created as I certainly couldn't find them but I could select and play them    
Enjoy this game everyone and good luck to Catquiet and the Tomb Kings and hopefully I will be able to join in Memories of Ice   |  
	
		
	
	
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				June 1st, 2011, 02:00 PM
			
			
			
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					Join Date: Sep 2003 Location: Tel Aviv, Israel 
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				 Re: DHG - Deadhouse Gates. Non NewB. 10 players 
 I do hope you'd join us for the memories of ice    
Now, I've started the game and got a nice message from the server saying game would be created immediately and that the first turns would be sent. But, instead, the game went poof and promptly disappeared    
Now, when I go to his URL on the server I get a "This doesn't seem to be a real game!" message or a "Sorry, this isn't a real game. Have you been messing with my URL?"    
I'm not sure what to do. Perhaps PM llamabeast or otherwise recreate the game and resend pretenders. |  
	
		
	
	
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				June 1st, 2011, 02:54 PM
			
			
			
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 National Security Advisor |  | 
					Join Date: Nov 2006 Location: Oxford, UK 
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				 Re: DHG - Deadhouse Gates. Non NewB. 10 players 
 I'm on the case. It's because the map file has spaces in its name. |  
	
		
	
	
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				June 1st, 2011, 04:12 PM
			
			
			
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 Sergeant |  | 
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				 Re: DHG - Deadhouse Gates. Non NewB. 10 players 
 I'm having trouble playing my turn.  It says*
 The following mod needs to be installed
 Expanded_Nations_1.dm
 *
 
 I'm using the mod from your link which is Expanded_Nations_1_v1_02.dm.  Is the server using an older mod or did I set up my mod incorrectly?
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