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July 25th, 2002, 12:20 AM
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Brigadier General
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Re: malfador-off topic
IIRC SJ fixed Midway. Correct me if I'm wrong.
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July 25th, 2002, 12:35 AM
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Captain
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Re: malfador-off topic
Quote:
Originally posted by tesco samoa:
If eye-candy is more important to people than storyline and gameplay for people here ... if folks prefer appearance over -substance- ...
.... IMO that's sad. 8(
...
Ok.... No where did i say I like the Bioware games because of eyecandy.
Bioware games have 'substance'
I just don't see why that game is being developed when the current crop of Role-Playing/Adventure games are fantastic.
Would you pay 49.99 US for that game?
When you can spend 19.99 and pick up Baulders Gate 2 ?
Or 9.99 and pick up the icewind dale games...
Hell, 4.99 and pick up the AD&D boxset with the eye of the beholder series,,, pools of radiance.. etc if you want some throw back.
Or the Kings Quest,,,or Wheel of time or...wizardry...
Icewind dale II will be out soon.
There are many many RPG Games out there.
Well off again...
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Yes, but the problem with most of the above games is that the story is hard coded. Of course you are free to do what you will during the game, but eventually you have to beat the foozle and win the game. What the new Malfador games looks like is that the user is going to have the ability to, if they are so inclined, mod the game and play the entire Wheel of Time series if they wish. Or Game of Thrones. Or whatever. Now that, I personally consider superior to every game you mentioned.
P.S.-since I don't have the HD space (or probably the hardware overall) to play the new generation of games, I can't speak for them. Everyone seems to be enjoying them right now, and that's great. I'm still a bit skeptical about what people call "great" these days. When you have so much crap shoveled on you, eventually a meodicre game will appear to be "great" to some...but I digress.
Puke- I read that NetHack used to be called Hack in the old days. Even more of a clue about the gameplay!
EDIT:
[rant]Wheel of time DOES NOT deserve to be mentioned with these other games!! It was a first person shooter with a plot. Dang game really cheesed me off! [/end rant]
[ July 24, 2002, 23:38: Message edited by: sachmo ]
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July 25th, 2002, 12:37 AM
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Shrapnel Fanatic
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Re: malfador-off topic
You're right Mephisto.
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July 25th, 2002, 12:39 AM
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Shrapnel Fanatic
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Re: malfador-off topic
Neverwinter Nights is fully customizable (and can have a Dungeon Master in the game too). I think the newer Pool of Radiance is also mod-able.
[ July 24, 2002, 23:40: Message edited by: Imperator Fyron ]
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July 25th, 2002, 12:48 AM
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Lieutenant General
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Re: malfador-off topic
Well, I personally am a big, big fan of MoM. The combinatorics of races/books/spells and ultimately strategies is still puzzling me. And I don't care about outdated graphics.
[ July 24, 2002, 23:49: Message edited by: oleg ]
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July 25th, 2002, 12:51 AM
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Lieutenant General
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Re: malfador-off topic
Sachmo: indeed, it was originally Hack. I believe Hack was a direct spin-off from Rogue, the father of all Roguelike-games. When the sourcecode was published for Hack and it became a large distributed development effort to maintain and develop the game (one of the worlds first opensource projects) involving the entire 'net' the game was given the monkier "Nethack"
what the heck was this thread originally about, anyway?
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July 25th, 2002, 12:53 AM
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Brigadier General
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Re: malfador-off topic
The cool thing about nethack is each game is VERY different. You start each game with a different variety of weapons/magic/skills that make your initial level choices interesting. Then once you get to a certain level there are a ton of sub quests and sub areas that, again, change every time with some areas have some basic flavor.
And the gameplay is pretty limitless as to what choices you can make and suceed. Do you want to be nice and buy things from a shopkeeper or do you want to train your pet to steal items out of the shop or do you kill the shopkeeper to get the stuff or do you teleport out of there or do you dig your way out of there, etc. Each issue in nethack can be solved in a myriad of ways.
It's hard to explain unless you get hooked. Of course the best one is to get the wand that transforms your items/pets/yourself into other items. I love to zap my pet and end up with a dragon, or to zap a puny peice of armor and come away with something really cool.
But hey I'll stop now .
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July 25th, 2002, 12:53 AM
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Shrapnel Fanatic
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Re: malfador-off topic
Quote:
IIRC SJ fixed Midway. Correct me if I'm wrong.
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Yep. That was me. I made a colorized Version, and a standalone EXE Version as well.
http://imagemodserver.mine.nu/Miscellaneous/Midway.exe
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July 25th, 2002, 02:36 AM
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National Security Advisor
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Re: malfador-off topic
Ack! I am so sorry SJ for getting that one wrong.
Geo
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July 25th, 2002, 04:35 AM
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Corporal
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Re: malfador-off topic
Oo....so many nethack fans.
Check out http://nethack.devnull.net/
Unfortunately the telnet server seems to be down at the moment.
The tournament is in a couple of months, maybe we should have a challenge for the SE players to see who can get the best score in that period.
And talking of moddable RPGs I'm surprised nobody mentioned morrowind . The game is awesome. Can't stop playing it. Must find a daedric short sword.
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