.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 25th, 2002, 12:50 AM

gravey101 gravey101 is offline
Corporal
 
Join Date: Nov 2001
Location: Knoxville, TN
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
gravey101 is on a distinguished road
Default picking up troops after ground combat

In SEIV I used to be bale to capture multiple planets in a turn by setting a fleet to capture planets, then moving the fleet to a planet, then ordering it to pick up troops from the same planet, then move to the next planet, and so on. This does not appear to work under Gold. Anyone got any ideas?
Reply With Quote
  #2  
Old July 25th, 2002, 01:03 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: picking up troops after ground combat

Use multiple transports?
One large transport per planet should be enough, except for homeworlds.
Reply With Quote
  #3  
Old July 25th, 2002, 02:01 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: picking up troops after ground combat

I thought that multiple transports wouldn't work - all the militias would come back so if you didn't take them over the first time and they had no Troops then you couldn't take them over with a second transport either...
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #4  
Old July 25th, 2002, 02:12 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: picking up troops after ground combat

Gravey101:
Are you talking about turn-based movement or simultaneous movement?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old July 25th, 2002, 02:43 AM

gravey101 gravey101 is offline
Corporal
 
Join Date: Nov 2001
Location: Knoxville, TN
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
gravey101 is on a distinguished road
Default Re: picking up troops after ground combat

simultaneous.

It definitely used to work. And definitely does not now. I just ran a test to confirm what I am seeing in PBW games.

Stangly enough, if you give a fleet orders to pick up troops from a planet where they already reside, that works fine.
Reply With Quote
  #6  
Old July 25th, 2002, 02:44 AM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: picking up troops after ground combat

Gravey, I am sure I tried this with 1.49 and couldn't get it to work. Unless I wasn't doing something exactly the way you were.

By multiple transports I believe he means simply having enough transports in the fleet, each loaded with enough troops to capture one planet. Then you can hit as many planets per turn as you have transports for and are in range of you fleet, but leaving the troops behind after each assault.

I have had some sucsess usign this technique. I have further refined the tactic by having additional transports that are faster than the fleet, but not part of the fleet. I have the extra transports follow along behind the fleet picking the troops back up after the fleet moves on to the next planet. I have used this and captured as many as three planets in the same turn, by having three transports in the fleet, and the extra transports picked all the troops up during the same turn and met me at the Last planet. It was quite beautiful to behold when it timed correctly. Every once in a while I would make a mistake though and a transport full of troops would run into an enemy planet with no escort and either was blown up by mines or died valiantly rushing into the teeth of the weapons platforms.

Geoschmo

[ July 25, 2002, 01:47: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #7  
Old July 27th, 2002, 07:44 AM
Quikngruvn's Avatar

Quikngruvn Quikngruvn is offline
Sergeant
 
Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
Quikngruvn is on a distinguished road
Default Re: picking up troops after ground combat

Quote:
Originally posted by geoschmo:
Gravey, I am sure I tried this with 1.49 and couldn't get it to work. Unless I wasn't doing something exactly the way you were.
It definitely worked in 1.49. I've used it a few times in PBW (personal record: six planets captured by one fleet in one month-- the planets were aligned just right). I could have sworn I successfully used this tactic in my simultaneous solo Gold game, but it's been so long ago that I might just be misremembering (or just wishful thinking).

Geo: when you tried it, did you have line of sight to the target colonies? It won't work if you can't see that there's a colony on the planet.

Quikngruvn

[ July 27, 2002, 06:44: Message edited by: Quikngruvn ]
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
Reply With Quote
  #8  
Old July 27th, 2002, 04:12 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: picking up troops after ground combat

Quote:
I thought that multiple transports wouldn't work - all the militias would come back so if you didn't take them over the first time and they had no Troops then you couldn't take them over with a second transport either...
The militia only come back if ALL of your troops are killed. If your troops happen to have enough shields to survive the first 10 rounds of ground combat, the reinforcements can arrive without the militia being refreshed.
Reply With Quote
  #9  
Old July 27th, 2002, 04:20 PM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: picking up troops after ground combat

Quote:
Originally posted by gravey101:
simultaneous.

It definitely used to work. And definitely does not now. I just ran a test to confirm what I am seeing in PBW games.

Stangly enough, if you give a fleet orders to pick up troops from a planet where they already reside, that works fine.
It still work (in fact I did it yesterday).

The way that works (at least to me!) is with the order ATTACK instead MOVE. Select the order to attack a planet, then, Load Troops, attack other planet, load troops, etc.
Reply With Quote
  #10  
Old July 27th, 2002, 04:24 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: picking up troops after ground combat

Quote:
Originally posted by Master Belisarius:
It still work (in fact I did it yesterday).

The way that works (at least to me!) is with the order ATTACK instead MOVE. Select the order to attack a planet, then, Load Troops, attack other planet, load troops, etc.
Well, that's probably why I couldn't get it to work. I always use the move to order when attacking planets, because of some problems a long time ago with the attack order that have since been fixed and I never got out of the habit.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.