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				March 6th, 2012, 06:33 PM
			
			
			
		  
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				Water Troops
	
			 
             
			
		
		
		
		Okay I took everything except his one water area.  None of the coast area's have water troops.  Wasn't there a way to force a shambler unit on the coast? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2012, 07:12 PM
			
			
			
		  
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				Re: Water Troops
			 
             
			
		
		
		
		How good is your water magic access? Because if you have a W1 mage and a decent gem supply, Sea King's Court is just a few turns away, and is glorious. If you have air magic, there is instead the Barrel of Air, which lets you bring a land army underwater. If the province is heavily fortified, you may want to soften it up first - Astral provides Mind Hunt, Earth provides Earth Attack, Death provides Manifestation, all three of these are wonderful when something just needs to die. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2012, 10:40 PM
			
			
			
		  
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				Re: Water Troops
			 
             
			
		
		
		
		You forgot nature and manual of water breathing   
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2012, 11:04 PM
			
			
			
		  
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				Re: Water Troops
			 
             
			
		
		
		
		
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					Originally Posted by  bbz
					 
				 
				You forgot nature and manual of water breathing   
			
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 True, and I largely ignored the SC possibility.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 7th, 2012, 07:58 AM
			
			
			
		  
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				Re: Water Troops
			 
             
			
		
		
		
		Nature, water, and air provides items to bring units underwater (and a few summons). 
 
Death provides undead armies that'll happily march into the sea. 
 
 
Finally, if your enemy is just too strong in the sea province he is holed up in for it to be worth for you to attack him headon, just domkill him. 
		
	
		
		
		
		
		
		
			
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				March 8th, 2012, 02:22 PM
			
			
			
		  
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				Re: Water Troops
			 
             
			
		
		
		
		Thanks guys!  I must admit that I have only dipped my toe in the magic realm of the game.  That should get me there after a few turns. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 8th, 2012, 06:40 PM
			
			
			
		  
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				Re: Water Troops
			 
             
			
		
		
		
		A few turns turned into a whole ordeal.   
I didn't have air or water gem supply, but randoms got me to 70 water gems.  I empower my pretender with 1 water.  Forge a water breather, thug up a caster hero and the 10 shambler tear him up. 
 
Tried a second time with my Pretender, lost again. 
 
Recalled the pretender empowered death 3 times 
called a death hero 
reanimate 50 long dead 
finally take the 10 shambler province 
 
Take forever quelling the area, guess undead are not ideal for that 
Fianlly start producing Shambler heroes and troops 
Get to two spaces away from him in the ocean AND 
Dom kill 
 
 
So yea tried um all lol 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 8th, 2012, 08:38 PM
			
			
			
		  
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				Re: Water Troops
			 
             
			
		
		
		
		It would be interesting to post a "challenge" game attachment to the community to se who could solve the problem in the fewest turn (or most efficiently) 
ssj 
		
	
		
		
		
		
		
		
			
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				March 8th, 2012, 09:53 PM
			
			
			
		  
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				Re: Water Troops
			 
             
			
		
		
		
		xD yea we should totally have something like that(if someone can be bothered to organise it) Like a monthly challenge   Its gonna be like solving a puzzle I totally like the Idea. And also I think it will be quite educational for newer players and pros alike.
 
When I have the time to, I'll try and create one of those custom scenarios.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 9th, 2012, 12:03 AM
			
			
			
		  
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				Re: Water Troops
			 
             
			
		
		
		
		
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					Originally Posted by  FangoWolf
					 
				 
				A few turns turned into a whole ordeal.   
I didn't have air or water gem supply, but randoms got me to 70 water gems.  I empower my pretender with 1 water.  Forge a water breather, thug up a caster hero and the 10 shambler tear him up. 
			
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 If it got torn up by 10 shamblers, it wasn't much of a thug. What nation where you playing? There might be something solid that you can use, for future reference.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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