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				April 3rd, 2012, 04:32 PM
			
			
			
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 Corporal |  | 
					Join Date: Apr 2004 Location: Dallas 
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				 Re: For better or worse - Single Age - Teamplay - Recruiting 
 Red |  
	
		
	
	
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				April 3rd, 2012, 10:07 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Dec 2011 
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				 Re: For better or worse - Single Age - Teamplay - Recruiting 
 Green |  
	
		
	
	
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				April 4th, 2012, 12:59 AM
			
			
			
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 Private |  | 
					Join Date: Mar 2012 
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				 Re: For better or worse - Single Age - Teamplay - Recruiting 
 Random! |  
	
		
	
	
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				April 4th, 2012, 03:45 AM
			
			
			
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 Sergeant |  | 
					Join Date: Oct 2007 Location: Tokyo, Japan 
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				 Re: For better or worse - Single Age - Teamplay - Recruiting 
 This colour:  |  
	
		
	
	
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				April 4th, 2012, 11:26 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
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				 Re: For better or worse - Single Age - Teamplay - Recruiting 
 OK guys the password is : "forthebest" without quotes
 Is everybody fine with that splitting ? any comment welcomes
 
 You can also propose your own map splitting since mine is far to be perfect.
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				April 4th, 2012, 12:32 PM
			
			
			
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 Corporal |  | 
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				 Re: For better or worse - Single Age - Teamplay - Recruiting 
 I'm mostly looking at ours (red), but I think the eastern cap would be better bumped NE one square.  Where it is now puts it a pretty good haul from those bridges.
 Also, green seems to have a turtle position.  Haven't looked up who green is, but that seems diff than everyone else..
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				April 4th, 2012, 12:53 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Dec 2011 
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				 Re: For better or worse - Single Age - Teamplay - Recruiting 
 LOL, I am green but didn't bother to look at the map.....I just like green. |  
	
		
	
	
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				April 4th, 2012, 04:38 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
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				 Re: For better or worse - Single Age - Teamplay - Recruiting 
 i don t think there is a spot better an than other  for turtling everybody will have only 1 direct opponent.
 However i just noticed that i haven't taken in consideration harbors access ... for instance green is kinda advantaged on this point. So i'll do some minor starting change so harbors are at least 2 prov away from any cap.
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				April 4th, 2012, 06:36 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: For better or worse - Single Age - Teamplay - Recruiting 
 Observations:-Red and Green have to share provinces of their cap cycle, I think in reds case it can be avoided
 -Teal with have issues supporting each other with 3 movement inhibiting provinces between their caps. On the other hand, slighlty more flexible early expansion
 -Green has unmatched Island access, as it will have to contend with only one (usually strong indie) port site to reach it.
 
 Btw, I wish to play with MA Ulm.
 
                 Last edited by Mightypeon; April 4th, 2012 at 06:53 PM..
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				April 5th, 2012, 01:05 AM
			
			
			
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 Sergeant |  | 
					Join Date: Sep 2010 Location: Sydney Australia 
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				 Re: For better or worse - Single Age - Teamplay - Recruiting 
 I'm not sure what colour we end up with, but 2 observations.
 Each pair of capitals should be exactly 3 provinces apart from each other so they are minimum distance without overlap.
 
 You need to adjust your own capial into the water.
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