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  #211  
Old May 8th, 2012, 02:09 AM
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Default Re: Cursed be Iron - THE GAME IS ON!

Well, Jötnar is an extremely good player and got a good start. We coined alliance with Marignon early on and when negotiations of cooperation between Jotun giants and armor wearing men from Irminsul ended without results we had this small war. Marignon pressured Jotun to leave me alone and then they both just grew. Now, maybe a little bit too late, all hells broken loose.
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  #212  
Old May 8th, 2012, 04:04 AM

momfreeek momfreeek is offline
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Default Re: Cursed be Iron - THE GAME IS ON!

my memory of events:

Pythium hates me for a couple of reasons:
1. astral corruption (has been up for most of the game)
2. spamming 'horror seed' all over machaka while pythium was invading. was fun watching fights where two horrors would suddenly burst out of a bunch of schmucks and eat the startled zmey ^^
Pythium also broke their NAP without warning. (thats not a complaint)

Ulm hates me cause I tried to bully them into making me items on the cheap (before marignon stepped in)

Tien Chi hates me cause I tried to invade them at their lowest point (but we ended up scrapping with pangaia..)

war with Pangaia escalated.. and was going ok till everyone else piled in.

Marignon.. I think they just figured Jotunheim's time was up (along with general dislike)
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  #213  
Old May 10th, 2012, 10:44 PM

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Default Re: Cursed be Iron - THE GAME IS ON!

I just learned a new lesson today. Angels >> Demons, wow!
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  #214  
Old May 11th, 2012, 05:55 AM

momfreeek momfreeek is offline
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Default Re: Cursed be Iron - THE GAME IS ON!

lol, yeah. don't try to corrupt an arch angel, he's got a flambau...
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  #215  
Old May 14th, 2012, 01:26 AM
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Default Re: Cursed be Iron - 7/12 still fighting...

The player lists updated, interval now 84H.
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  #216  
Old May 30th, 2012, 10:19 PM

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Default Re: Cursed be Iron - 7/12 still fighting...

One advantage of SP games is that they move along much faster. I've tried a specific strategy and won 2 out of 3 in the time it has taken to play about 10 turns of this one.

The disadvantage is that the computer is as dumb as a brick. I don't think human opponents would fall for it.
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  #217  
Old May 31st, 2012, 11:42 AM
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Default Re: Cursed be Iron - 7/12 still fighting...

I am fine with replay or continuing with error.
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  #218  
Old May 31st, 2012, 11:44 AM
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Default Re: Cursed be Iron - 7/12 still fighting...

I will sustain my vote, let the big ones speak!
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  #219  
Old May 31st, 2012, 04:45 PM

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Default Re: Cursed be Iron - 7/12 still fighting...

continue
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  #220  
Old May 31st, 2012, 07:30 PM

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Default Re: Cursed be Iron - 7/12 still fighting...

I don't see anything catastrophic on turn 78, so I'm willing to keep going. Although I worry what may have caused the problem. If it crashes again, then what?

Is my ludicrous quantity of werewolf freespawn possibly the problem?
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