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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #31  
Old October 18th, 2012, 12:41 PM

galahad galahad is offline
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Default Re: Submit Pretenders, Middle Age Crisis ,CBM1.94+Assimilation mod 1.1

im sorry guys, but i have to pull out of the game :/ im getting busier these months and i wouldnt want to start staling or look for a sub in early mid-game... wish you happy fighting though.
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  #32  
Old October 18th, 2012, 05:51 PM

krpeters krpeters is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining

Well that was bizzare. I had to rename assimilation from "Assimilation - Mid" to "Assimiliation_Mid". Do I have the right version?
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  #33  
Old October 18th, 2012, 06:14 PM

krpeters krpeters is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining

BTW, a newbie tip to all: if you're the last person to go, wait 15 minutes, and you can go again.

(hint hint: Mictlan / Ulm)
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  #34  
Old October 18th, 2012, 06:35 PM

parone parone is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining

boys i might need an extension. something very odd is going on with my dominions game.
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  #35  
Old October 18th, 2012, 08:59 PM

parone parone is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining

krepters, did renaming it work? i have sorted out my problems, but now the game is rejecting my assimilation mod
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  #36  
Old October 18th, 2012, 09:15 PM

parone parone is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining

holy crap, that weren't easy. krpeters, thanks for your post. i think renaming it did the trick. hopefully it'll be smooth sailing here on in(except for my armies getting slaughtered, but hey, im expecting that)
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  #37  
Old October 18th, 2012, 11:20 PM

Minor Kitty Minor Kitty is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining

Well testing Abysia in SP, I've developed a new hatred for barbarians. It seems like they are the only common indie that can do serious damage (sure elephants and knights are there but they are rare and restricted to farm provinces).
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  #38  
Old October 19th, 2012, 07:07 AM

parone parone is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining

hmmm. all turns in, but it didnt host...
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  #39  
Old October 20th, 2012, 09:16 AM

krpeters krpeters is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining

The AI is funny. My troops come up to a pack of Icthyids, mixed net throwers and shield carriers. Guess which squad my archers decide to shoot at? Yeah, they fling all their arrows uselessly at the shielded guys and let the net guys chew up my troops.

OK, time to switch tactics for a while. I have to protect myself from the AI's stupiditly.
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  #40  
Old October 20th, 2012, 10:14 AM

Sluagh Sluagh is offline
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Default Re: Middle Age Crisis ,CBM1.94+Assimilation mod 1.1 8/8 Players Remaining

Just wait until you get to play with communion scripting! Hehehe.
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