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  #191  
Old February 8th, 2014, 08:21 PM

Ts4EVER Ts4EVER is offline
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Default Re: campaign scenario setup help

Btw, in case you didn't notice, but I am kind off trying to make your core force a bit smaller, especially in the infantry department. IMO once we reach north africa and add the Italians to the mix, things might get out of hand, battle size wise.
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  #192  
Old February 19th, 2014, 03:22 PM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

they made me travel at work so i will not be able to play until next week. i am stuck in the planning for this mission looking for a way to advance fast and safely. next sunday i should get the first few turns in. The whole mission setup is very interesting!

the italians lost most of there artillery and askaris on the way sto libya i havent decided if they managed to bring the tanks probably only the crews made it and they will get new tanks(or the italian equivalent to it) from comando surpremo in tripolis.
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  #193  
Old February 27th, 2014, 02:26 PM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

After marching through most of the night after a short rest for refuelling and ammo supply KG Hauser reached the bridge they were supposed to take. Quickly a plan was made up to reach it as fast as possible using artillery bomardments of the city on the western bank of the river. After a few minuits and destroying the sc in outs and tank on the way the gebirgsajeger companies first men reached the bridge.


There are 4 ammo dumps representing charges. i refrain from cheating and making the crews run away and i will take the probabale beating hehehe
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  #194  
Old February 27th, 2014, 02:35 PM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

here is a map of the situation on the end of turn 6 i will se i fhte russians manage to set of the charges on the bridge.

the german units and the tanks are in the city the allies are moving to the harbourlike structures further north in anticipation of the pioneers and theri barges
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  #195  
Old February 27th, 2014, 02:43 PM

Ts4EVER Ts4EVER is offline
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Default Re: campaign scenario setup help

Yeah don't worry, even if the charges blow up in your face, you can still win the map. Just wanted to put a little twist on river crossing maps (I did a similar thing on my Za Rodinu! campaign).
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  #196  
Old February 27th, 2014, 03:16 PM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

i appreciate that as i said many times before its much much better then playing a generated campaign!
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  #197  
Old February 28th, 2014, 08:50 AM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

The first scouts of 1st kompanie made it on the bridge and cut the wires of the demolition charges (i take the crews out hope that is alright). one charge is left but its well in reach. it looks like the russians didnt manage to blow the bridge. so now it is time for everybody to cross the bridge. the pioneers are also arriving and will add their boats to the mix.
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  #198  
Old March 5th, 2014, 02:21 AM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

Report to HQ KG Hauser:

The bridge has been saaved form demolition and both riverbanks are secured. leading units are advancing along the road and encountering only little resistance. Strong enemy forces are suspected in the woody hills north and south overwatching the road.

The bulgarian and romanian companies are crossing the river in barges with the objective of taking the northern hill wehile the gebirgsjagerkompanie moves on the southern hill. The panzer forces provide coveringfire and attack any armored treat. So far only to enemy tanks have been spotted and destroyed but surely there is some mobile reserve somewhere.

We expect to advance on time. its not propabale that all the hills can be secured on this same day but at least they can be neutralised regarding theri overwatch position on the road.
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  #199  
Old March 11th, 2014, 04:12 PM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

As the sun reached its highest point KG Hausers troops had stormed the hills. A small counterattack by russian light tanks had been easily destroyed and only the AAG behind the norther hill could put up some serious resistance. the rest was just overhelmed by the numbers of the infantry and the artillery barrages.

The Sturmpioniere suffered because there SMGs were not suited for this open country fight but once they closed in they made the enemy pay. One armored car and 2 flame tanks were lost to russian guns in the final stage of storming the hills. Luckily the crew of the armored car escaped unharmed the flametank crews were not so lucky...

Otherwise causalities were low with only one dead and a few injured.
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  #200  
Old March 12th, 2014, 01:49 PM

Ts4EVER Ts4EVER is offline
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Default Re: campaign scenario setup help

Our next objective is a major industrial city. The Russians fortified the town heavily, including minefields, dug-in tanks and a huge anti tanks trench. We are tasked with leading the northern shoulder of the attack.
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