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March 6th, 2017, 09:49 AM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
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Couple questions...
1. Has ability of getting dust trails changed somehow sometimes? I remember that if visibility is more than 60 you can have dust trails (I just tried battle as Israel vs. Syria 1973, visibility 64 but no dust trails)...
2. Is it same thing getting air strikes (visibility 64 but still not ability getting any air strike)? Maybe it should be 70+ at this moment?
Sorry if I ask silly questions ...
Warhero
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March 6th, 2017, 10:15 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
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Re: Couple questions...
1/ we have made no changes to the dust code ( that I am aware of )
2/ I have not had any problem getting airstrikes and I just tried the same combination you had ( but you neglected to tell me the month and that can be critical to dust ) and I got airstrikes with Vis 58
I am looking into the "dust" issue now. I seem to recall seeing it recently but after all these years I tend to tune it out
Last edited by DRG; March 6th, 2017 at 10:25 AM..
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March 6th, 2017, 10:35 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: Couple questions...
I tested both games in August in desert conditions with 87 visibility........there is dust
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March 6th, 2017, 10:38 AM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,046
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Re: Couple questions...
Quick tests: Dust now only seems to appear at vis >70.
Wasn't it always at Vis >60?
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March 6th, 2017, 10:43 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
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Re: Couple questions...
If I remember correctly you have to be going over certain speed (move hexes?) before dust trails appear for a vehicle.
__________________
That's it, keep dancing on the minefield!
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March 6th, 2017, 10:45 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
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Re: Couple questions...
There are no // comments in the code indicating any change has been made since we first added dust to the game and we are consistent on doing so when there is an adjustment to code like that.
EDIT......
But APPARENTLY we did, I was looking in the wrong part of the code
From the GG.....April 2013
Quote:
Map vision algorithm changes have been made. The game is now more likely to produce both high (70-80 hex visibility) sunny days and also some night (1-4 hex) visibility conditions. Rooster trails of dust from moving vehicles in deserts and dry summer conditions etc. have been adjusted upwards by 10 hexes to allow for the higher typical visibility. (Previously the game tended to produce too many low visibility days of 20-40 hexes maximum visibility, i.e. an overcast day).
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Last edited by DRG; March 6th, 2017 at 11:08 AM..
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March 6th, 2017, 11:22 AM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
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Re: Couple questions...
Well I played Israel vs. Syria October 1973. Is october too "cold" or "wet" season for dust trails? Should I try only summer months (June-August)?
Warhero
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March 6th, 2017, 11:42 AM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
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Thanked 30 Times in 28 Posts
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Re: Couple questions...
Hmm I tried to start some test battles as Israel vs. Syria June 1967:
1.visibility 70-> no dust trails, air strikes not available.
2. ,, 75-> ,, , ,,
3. ,, 80-> NOW dust trails appear BUT no air strikes available!
Interesting, isn't it?
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March 6th, 2017, 11:45 AM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
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Re: Couple questions...
Sorry those ,, marks don't seem to work as they should ...
I meant 2. visibility 75->no dust trils, air strikes not available
3. visibility 80->Now works BUT no air strikes!
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March 6th, 2017, 11:47 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,487
Thanks: 3,957
Thanked 5,690 Times in 2,810 Posts
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Re: Couple questions...
I'm curious to why you think the only reason airstrikes might not be available is entirely related to visibility.
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