Re: Musing about map errors
A major part of what I do for upgrades involves scenario maintenance to correct issues that have crept into existing scenarios either due to code or OOB changes.
If that is not done with every change the accumulated weirdness is impossible to fix as we discovered with some older "found" legacy scenarios that Zovs tried to resurrect that were, in most cases, younger than our existing oldest scenarios but they had not been incrementally updated and ended up having to be discarded as rebuilding from scratch was easier than fixing them.
The bridge issues that crop up from time to time I *suspect* ( maybe....) are somehow related to the creation of deep and shallow water. BUT they also tend to pop up in series from specific designers. In the lastest series of error reports all the Scenarios came from one designer AND in some cases maps were duplicated so the same error is duplicated and that **MAY** be a case of scenarios built with older version EXE's...... that is unknown but they do tend to come in clusters
Last edited by DRG; April 1st, 2023 at 09:01 AM..
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