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  #21  
Old August 30th, 2002, 07:07 PM
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Default Re: Rookie Mistakes

Quote:
It is not unusual for a typical turn to take me 4 hours!
I'm impressed; my record for a single turn is a bit over 2 hours; a typical turn is only half an hour.

I usually go through (F10 or autodisplay) Log, (F8) Research, (F9) Empires/Intelligence (if the game has progressed that far), (F11) Empire Status, (F7) Construction, (F6) Ships every turn, plus (F4) Planets, (F5) Colonies, and (F3) Designs as needed.

I have to actively suppress the urge to double- and triple-check things.
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  #22  
Old August 30th, 2002, 09:17 PM
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Default Re: Rookie Mistakes

Quote:
Originally posted by geoschmo:
Ten minutes? I wonder why I was so slow that night? I think most of my turns in that game have been, Hmm, ok, still got research going, ok, no new enemy fleets showed up, END TURN! Of course that game is a little wierd being colonize only own planet type and atmosphere. It helps speed things up when you only have 4 planets.
10 minutes for a single turn? Man, that is an eternity!
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  #23  
Old August 31st, 2002, 01:32 AM

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Default Re: Rookie Mistakes

Posted by Slick,
"I FINALLY got that 2nd colonizing tech, I went hog wild and built countless new colonizers to get all those juicy new plum planets in all my systems "

Or in my case, Got new colonizing tech,
Into "The Creator"
Ships > Copy Colony Rock > Rename > Create > Go "Hog Wild" building colonizers > Send them off with great antisispation > Can't understand why I get the message, "Colonization Not Possible"
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  #24  
Old August 31st, 2002, 05:11 AM
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Default Re: Rookie Mistakes

Quote:
Originally posted by geoschmo:
Terran, have you tested that recently for access violations. I think some of those got fixed with the latest patch.

You could get 460 troopers on a single large transport with cargo III's I think.
The latest patch? Do you mean V1.78?
Tested it with that and I couldn't overwhelm a sphearworld with one shot with a LT so I created a baseship on 2 engines, 1 QR, Master Comp, and everything else cargo bay 3s.

And, yes, it does create an access error.

As for the transports:

Transport optimized for speed and cargo:
975 small troops
650 medium Troops
487 Large troops
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  #25  
Old August 31st, 2002, 10:21 AM
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Default Re: Rookie Mistakes

TerranC, have you send thta info to MM?
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  #26  
Old August 31st, 2002, 07:21 PM
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Default Re: Rookie Mistakes

Quote:
my record for a single turn is a bit over 2 hours
So of course, I broke that in the next turn I played after I posted. 2+ hours is still my record for multiplayer, but my solo record is now 3 1/4 hours.
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  #27  
Old August 31st, 2002, 07:24 PM
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Default Re: Rookie Mistakes

I took over an hour to do a turn on Friday, but I went to lunch during it and left it up on my computer.
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  #28  
Old August 31st, 2002, 08:17 PM
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Default Re: Rookie Mistakes

Quote:
Originally posted by geoschmo:
I took over an hour to do a turn on Friday, but I went to lunch during it and left it up on my computer.
So ya cheated to get the high turn duration, eh?
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  #29  
Old August 31st, 2002, 08:20 PM
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Default Re: Rookie Mistakes

And here I was thinking of sleeping overnight with it on my computer!
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  #30  
Old August 31st, 2002, 09:48 PM
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Default Re: Rookie Mistakes

Usually i only spend like 20 or so mins per turn, but if its the w/e then i can spend up to like an hour actively working, three to four if this is the eve of a big invasion and i have to run combat sims non-stop and then deca-check my orders then check them one more time, finally i say a few prayers and hit the end turn button, cause after all that work you don't want to forget to do one thing and have to do it all over again.

I sure wish you coudl "save in progress" turns or even edit them so to speak so hitting end turn isn't so climatic.

This morning i was just playing around with some fighter wars where i would sick fleets of four or six heavy carriers, a few support ships and the 600+ fighters in Groups of 10 on each other. the tactical combat took like 30 mins easy. Once, for fun i fought the computer 60 ships (67000 kt in ships) vs 80 (him 80) It took forever, but was very fun. (I won, with 10 ships left, only one unscathed)

If i may proceede to digress, how about the ability for space stations to appear over the planet in the simulator instead of seperate or over the WP so i can test WP assaults or planet assaults, i can't stand how i can't sim that stuff.
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