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October 1st, 2002, 03:17 AM
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Captain
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Join Date: Sep 2002
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What Mods are the best and can you use more than one at a time?
Hello,
What are your favorite mods out there?
I saw one that looks interesting that adds increased moon systems and trinary star systems,can't remember the name at the moment.
Is there a limit to how many races there can be?
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October 1st, 2002, 03:24 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: What Mods are the best and can you use more than one at a time?
I believe you are talking about Fyron's Quadrant Mod which makes changes to a number of systems. Some Mods can be used in conjuction with each other, but some are too different to work together.
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October 1st, 2002, 03:31 AM
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Captain
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Location: Australia
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Re: What Mods are the best and can you use more than one at a time?
The Mod I can't do without is the TDM Mod.
The TDM Mod increases the difficultness of the AI but mind you I conside that Mod just part of the game. All thanks to the guys who made it
I'm testing out the SJ's P&N Mod now, had just Had to sign up for the PBW P&N Game to go head-to-head with some of the notable names from this board. If only Imperator Fyron will accept my peace terms - Hint, Hint.
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October 1st, 2002, 03:37 AM
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Lieutenant General
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Re: What Mods are the best and can you use more than one at a time?
My favorite mod is Proportions.
20 is upper limit for number of races in the game. You can keep more in races directory, but only 20 can be added.
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October 1st, 2002, 04:02 AM
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Colonel
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Re: What Mods are the best and can you use more than one at a time?
If you use the mod picker program that comes with the SE4 CD, you can pick and choose the mods you want to use.
You put each mod in it's own subdirectory. If the mod changes a file, the subdirectory will contain a new file. If the mod subdirectory doesn't contain a certain file, SE4 uses the file from the default directory.
Once you've got it setup like that, you can see two mods side by side. If they don't modify the same file, it's easy to put them together. Just copy files over.
If they do modify the same file. Now you have some work to do. The data files are all text. You can cut and paste, but you have to be careful. Better make a new directory just with your merged mod.
I have to admit I tried to merge Suicide Junkie's Pirates and Nomads with the Space Monsters. But I didn't have much luck
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October 1st, 2002, 04:17 AM
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Brigadier General
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Re: What Mods are the best and can you use more than one at a time?
Some of the more *brand * names:
PvK's Proportions
SJ's Pirates & Nomads
Devnull's Devnull mod (currently run by Rollo)
Mephisto and other's TDM Mod
Some Obscure Ones... Kinda... Maybe...:
Puke's Junkyard Mod
Val and Other's B5 Mod (NOT FOR GOLD YET)
Imperator Fyron's Quadrant Mod
Capnq's HyperSpace Mod (Doesn't really do much )
Deathstalker's Mount Mod
Proposed mods:
Andre Lescano's Sci-Fi Crossover
Captain Kwok's TNG Mod
Hadrian's MASSIVE Ultimate Mod 2
Lord Kodo's... something.
And many, many others.
People play the TDM Mod a lot out of those...
But try to learn lots of tricks before taking on TDM.
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October 1st, 2002, 04:39 AM
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Shrapnel Fanatic
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Re: What Mods are the best and can you use more than one at a time?
Quote:
Originally posted by Baron Grazic:
I'm testing out the SJ's P&N Mod now, had just Had to sign up for the PBW P&N Game to go head-to-head with some of the notable names from this board. If only Imperator Fyron will accept my peace terms - Hint, Hint.
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Sorry, but these Vorlons aren't push-overs. They have serious greivances against the Tien.
Trinary star systems are already in the game. FQM adds systems with 4 or 5 stars though. FQM (linked in my sig) will work with almost any mod. Check the readme.
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October 1st, 2002, 05:50 AM
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Second Lieutenant
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Re: What Mods are the best and can you use more than one at a time?
I have combined TDM mod pack, Fyron's Quadrant Mod (generates some excellent systems) and my own Mount mod...into a single mod that I use.
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October 1st, 2002, 12:51 PM
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General
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Re: What Mods are the best and can you use more than one at a time?
Quote:
Capnq's HyperSpace Mod (Doesn't really do much )
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Hypermaze. And HypermazeLite does even less. (The "lite" Version doesn't use any custom graphics; the difference is mentioned in the Gold CD Extras readme.txt, but not in Appendix B in the print manual.)
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October 1st, 2002, 03:47 PM
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Shrapnel Fanatic
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Re: What Mods are the best and can you use more than one at a time?
I have written a utility that will convert the TDM AIs so that they will work with P&N.
It will also work for any AIs that were designed for the unmodded game.
You can get my AI Patcher from the P&N downloads page.
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