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October 17th, 2002, 03:01 AM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
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Crazy Rioting
I have an empire with 100 planets, bloodthirsty happiness type and currently at war with 2 players, i have recently lost 3 planets to enemy actions, worlds i had captured a few turns earlier. I have not won any battles this turn, however my whole empire is up in arms and in many cases rioting if not just angry for some reason. Any ideas here, or if not, for future games.
[ October 18, 2002, 05:49: Message edited by: Skulky ]
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October 17th, 2002, 03:28 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: Crazy Rioting
All I can suggest is browsing through the happiness.txt file and seen if any other modifiers apply. Losing a planet does not seem to have a big negative on happiness for a bloodthirsty race. If it was captured however it is a big negative. As is losing battles and making peacful treaties.
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October 17th, 2002, 08:30 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Crazy Rioting
Put troops on all your planets. 10 or so, even without weapons, will steadily help. 40-50 will give a definite rise even in the face of happiness problems, and 100+ will tend to ensure a bunch of renewing happiness. Of course, putting some points in Happiness during race design helps. Losing a several planets, ships, and/or battles turn after turn can cause a major happiness crisis throughout the empire.
PvK
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October 17th, 2002, 09:36 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Crazy Rioting
Yeah, the SE4 happiness system is screwey. Try not to take Bloodthirsty in the future; it is a bad happiness type overall. I have found that 120 police troops on every planet will keep the people jubilant in almost any situation.
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October 17th, 2002, 07:33 PM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
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Re: Crazy Rioting
Urban Pacification III facility rocks.
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October 17th, 2002, 07:44 PM
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Sergeant
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Join Date: Jan 2002
Location: New York
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Re: Crazy Rioting
Maybe I'll upload my HappinessMod tonight. Basically just creates an Earthling type.
They don't like troops on planets. Makes them angry. They hate losing ships, planets and anything else. They also really hate battles in their systems or enemy ships in their systems.
It's a small step to hinder yourself when playing the AI.
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October 17th, 2002, 07:54 PM
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National Security Advisor
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Re: Crazy Rioting
"It's a small step to hinder yourself when playing the AI."
Try playing neutral, without using troops. They dislike everything else except no treaty and non-intercourse.
Phoenix-D
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October 17th, 2002, 08:41 PM
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Major
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Re: Crazy Rioting
Quote:
Originally posted by Imperator Fyron:
Yeah, the SE4 happiness system is screwey. Try not to take Bloodthirsty in the future; it is a bad happiness type overall. I have found that 120 police troops on every planet will keep the people jubilant in almost any situation.
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I agree with the troop concepts - that IMO is the best way to curb (and put-down) riots. However, I do disagree with not taking BloodThirsty. I do it all the time and it seems to benefit me. Of course, I never make/accept treaties. However, the Neutral happiness type is a challenge to play - I have to stay on top of those guys every turn or they'll riot!
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October 17th, 2002, 10:57 PM
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Brigadier General
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Join Date: Dec 2001
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Re: Crazy Rioting
No. Temporal Happiness Facility rocks. You build it and the population goes instantly to indefferent to Jubilant!
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