Hey,
I know you are gonna make the mod with kwok, but i guess i still have a couple of bugs, that maybe can be repaired in the new one.
- In your mod the Ferengy have 3 engines on a ship, rather then the 2 like everyone has.
- The vulcans use 2 warp engines.
3 other thingies...
- the flavor text on a planets, when i create a new planet
... suddenly a irridiated planet appears, that is devasted by battles ages ago.
- Why are quantum reactors so big when solar pannels are so small.
- colonypod mounts cannot be used on colony ships, i know that i can use them on other class ships, but still its a lil strange.
And
Why are these tri-cobalt torpedo's sooo big compared to other stuff.
Range is good, but when i have a ROF of 1 in 3 im in serious trouble vs more then 1 ship fleets.. And the damage is not sooo great for something sooo expensive.
I hope you can use this in creating the other mod
have fun,
R.