Question about intelligence countermeasures
I searched old threads, but don't have a clear answer on this one. In the games I've played, as long as I have countermeasure projects running, all enemy intelligence operations fail, and whenever I do an intelligence project against an enemy with a decent amount of intelligence, my projects always get defeated. Is this how it always works, and if so, are there any mods out there to make it more realistic (like in Alpha Centauri and the Civ games, there is percentage chance for success or failure)?
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