February 27th, 2003, 02:15 AM
|
Lieutenant Colonel
|
|
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: AI CAMPAIGN ; Released
Quote:
Originally posted by oleg:
Well, however good is AI it still needs a bonus to stay in touch with human who has some idea what he is doing. Normally it is accomplished by selecting appropriate AI bonus when starting the game. In AIC mod, AI has a build-in bonus and can be played with "none" option. Aim at "low" AI bonus as a best option.
|
Agreed and thanks. I tested your suggestions, made some tweaks to the AI specifics and yes the AI does play better and gets tougher with; gradual steps in concert with Computer Player Bonus levels that the human player desires to set him/her self, within New Game Setup...
I am really impressed with the result and really; thanks again Oleg
It will be release with patch.
[ February 26, 2003, 12:56: Message edited by: JLS ]
|