.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #27  
Old February 5th, 2001, 09:14 PM

HreDaak HreDaak is offline
Corporal
 
Join Date: Nov 2000
Location: Helsinki, Finland
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
HreDaak is on a distinguished road
Default Re: AI construction queue problems (ship construction)

Last Posts way caused the AI to limit it's expansion to it's starting system. Here is another way to produce the same effect but now AI is not limited to it's starting system... (AI uses only Attack ships/Carriers to explore new systems)

AI State := Exploration
Num Queue Entries := 4
Entry 1 Type := Colonizer
Entry 1 Planet Per Item := 200
Entry 1 Must Have At Least := 2
Entry 2 Type := Attack Ship
Entry 2 Planet Per Item := 0
Entry 2 Must Have At Least := 1
Entry 3 Type := Defense Base
Entry 3 Planet Per Item := 100
Entry 3 Must Have At Least := 3
Entry 4 Type := Attack Ship
Entry 4 Planet Per Item := 0
Entry 4 Must Have At Least := 10

This should have same effect, except in addition AI should have 1 attack ship.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.