A question about solar panels
In a game that just completed, I had this transport design:
Bridge
Life Support
Crew Quarters
(5) Ion Engine I
(10) Cargo Bay I
(1) Solar Collector I
The engines use 10 supplies each, the Solar Collector supplies 50 supplies per star.
In a system with a star, why did the supplies run out? Does the activity of loading and unloading consume supplies?
Thanks in advance...
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