.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old May 8th, 2003, 06:56 PM
Dingocat85's Avatar

Dingocat85 Dingocat85 is offline
Corporal
 
Join Date: Apr 2003
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
Dingocat85 is on a distinguished road
Default Re: Ruin tech (Again)

Quote:
Originally posted by Ruatha:
It can't really be random can it. In a game I got three fighter techs after each others!
Actually, if you put a tech in your research queue (doesn't matter if you've researched a single point on it or not), you won't find it in any ruins, but some other Tech.

So in your example, if you had 'Fighters' in your research queue, you wouldn't have gotten the Fighter tech.

(Of course, you could always get a terrible tech if you block what it should have been - that's why before you colonize some ruins, you should fill the 12 spots on your reserarch queue with all the Techs you don't want to discover...and you'll get another Tech )
__________________
Do it, or I'll do something mean & unexpected.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.