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				 Re: 50 turn and other small games 
 Hmmm, now that is interesting.  One possibility is map size.  I know the cap for # of total systems in the Systems file is 255.  Has anyone tried to find a *minimum* cap?  Maybe you could set the "max systems" to an absurdly low level, then create a 'small' map - the goal would be something along the lines of 5 systems max.  Set the available tech to 'High' and voila - instant "arena combat" SEIV style. |