.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old March 2nd, 2001, 01:06 AM

God Emperor God Emperor is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Australia
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
God Emperor is on a distinguished road
Default Re: Newbies Q: Which Mods?

My mod has been tested quite extensively and does help the AI quite a bit.
My mod has two parts;
1) modified AI_Research files which fix faults - the only preference thing I have included is to get the AI to research DUC's up to level 3 early on,
2) modified AI_Design Creation and Tech Area files to add more point defence to AI ships to make them less susceptible to missile attacks.
The two mods can be used separately but together make a significant difference to ship to ship combat.
I would advise anyone looking to beef up the AI's ship to ship fighting ability to use my entire mod (but, if you dont like my PD mod, you can simply just use the AI_Research files alone).
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.