Devnull and Retrofitting
This can't be right!
I had some tech research completing in the next couple turns so I designed some ships with spaces left open for these improvements. Specifically, solar sail III, combat sensors III and ECM III.
When these became available I retrofitted to the new design. Now, this is a very simple retrofit: no components to remove, just the three to add. But something about the price to retrofit seemed wrong....
The costs for these components are:
Solar Sail III 400 mins 100 rads
Combat Sensors III 400 mins
ECM III 400 mins
Total 1200 mins 100 rads
Cost to retrofit 840 mins 70 rads !!!!!!
WTF!
So I checked settings.txt
SEIV default:
Retrofit Cost Percent For Comps := 120
Retrofit Cost Percent For Comp Removal := 30
Devnull:
Retrofit Cost Percent For Comps := 70
Retrofit Cost Percent For Comp Removal := 10
Sho' nuf! It is cheaper to retrofit in Devnull than to build from scratch!
Think about what this means. Resources are tight? Why, just retro build your ships; you'll save up to 30%! .... And build more ships faster!
This must be an oversight by the Devnull creators. I defy anyone to give me a rational reason for this oddity.
[ October 26, 2003, 01:38: Message edited by: Grandpa Kim ]
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