AI and Facilities - ARGGHH
The AI is fairly combative now with the modpack and new patch... but it builds in incredibly STUPID ways.
I had all the new mod-pack races set in the game and then played about 50 turns... then I went to look at their planets. Many had 30 facility planets where they had built a total of 4 (aaaarrrgghhh) facilities.... this flaw was seen over and over.
The second flaw was the types! They would build weird-*** stuff... if a planet had 150% minerals, they would have 4 mines but the rest research and storage!?!?
I think before anything else is patched this should be... it would make a tremendous difference in the AI and game play simply by giving it much more research and resources in a non-bonus game... sigh.
Jason2
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Jason2
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