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Old March 21st, 2004, 04:34 AM
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Default Re: AI Tag

Quote:
Originally posted by Imperator Fyron:
AI tags will get around the jump gate issue nicely.
They weren't in the B5 MOD or at least I couldn't get them to work.

Taking "standard movement" from the jumpgates did work. Don't know what effect that will have on the jumpgates....never deployed them in any game I have played.
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