.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old November 21st, 2000, 04:21 AM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Some issues with fighter combat.

Having just received the full Version today, I decided to try out some things in the simulators. I created a group of 100 large fighters which all had a shield generator III. (Although, this seems like a waste of 4 kt, as all capital ship weapons do more than this much damage.) When attacking a ship with massive anti-proton beam XII's, the beams killed approximately 10 fighters in each shot. I have no problem with the point defenses taking out multiple fighters, as that is what they are designed for, but a ship-killing energy beam should not in my opinion, kill more than one fighter at a time.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.