.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old November 27th, 2000, 08:22 PM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Combat over planet, do not bomb it away

I've been using tactical combat for situations like that. I don't really trust the strategic AI not to polish that enemy marble clean. It seems to even go for an undefended planet over mobile units like transports which have retreated to the corner of the map.

OTOH, when you do have a transport available, putting it in a fleet with Capture Planet orders works very well. Other ships, even ones in other fleets, will support the effort by going in and clearing out the WPs and other defenses before the transport(s) close.

I tend to put a few napalm bombs on my troop transports. They work *very* well against WPs, especially when you also carry enough point defense and/or shields and armour to make it through the initial wave of missiles.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:30 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.