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Old December 19th, 2000, 09:53 PM

Willgamer Willgamer is offline
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Default Wanted: Cheating AI

A search didn't reveal a direct hit on this, so in the interest of hearing a good discussion:

I want an AI that CHEATS!

Please try to consider the following points even as you launch your broadsides.....

* the term cheat is rather broad; is it:
1. giving the computer a headstart in the
pregame options.
2. giving 1 player (randomly, but usually
not the human) a sweet spot start.
3. looking (ala Shogun) at the human
player's move and reacting accordingly.
4. revealing via Reports screens much data
that is useless to humans, but great for
computers.
5. computer players ganging up on the
human player.
6. computer players access to human player
data that's blatantly obvious.
7. computer player access to human player
data that isn't obvious (ie. if you
can't discover cheating, is it?)
8. add your own ideas here.....

* is enjoying a game derived from the actual gameplay, your perception of how that gameplay was produced or both??????

After many years of strategy gaming, I now prefer #7. As long as I can't readily detect cheating, I'll take the best possible gameplay. Yes I know the bright bulbs out there will eventually tell me how the computer did it, but until then, I paid for a ticket, so just entertain me!

Anyone else for a little less honest AI?


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